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**[Home Page](Home%20Page.md) / [[Prism]] / [Prism Classes](Prism%20Classes.md) / [Marksman](Marksman.md)**
# Mark of Inevitability <small>(Level 4)</small>
>[!infobox]
>| <!-- --> | <!-- --> |
>|-----------------|:-:|
>|**Keywords**|*[Mundane](Prism/Glossary/Keywords/Typing%20Effects/Mundane.md)*, *[Empower](Empower.md)*, *[Tactics](Tactics.md)*|
>|**Cost**|2 [APC](Action%20Point%20Cost.md)|
>|**Range**|Weapon's Range|
>|**Target**|1 Enemy|
The Marksman targets an enemy in range with a contested ability check. The Marksman may use their [Cunning](Cunning.md), [Initiative](Initiative.md) or [Stamina](Stamina.md). The enemy may use their [Prowess](Prowess.md), [Tenacity](Tenacity.md) or [Vigor](Vigor.md).
If the Marksman wins, the enemy is afflicted with Tier III [Marked](Marked.md). While marked in this way, the target cannot be imbued with [Concealed](Prism/Glossary/Keywords/Imbuements/Mundane/Concealed.md)/[Invisible](Invisible.md) or [Renewed](Renewed.md)/[Regeneration](Regeneration.md). If they already are, they reduce those [Imbuements](Imbuement.md) by an amount equal to the Marksman's [Cunning](Cunning.md) or [Stamina](Stamina.md). When this Mark is consumed, it afflicts the target with Tier II [Staggered](Staggered.md).