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**[Home Page](Home%20Page.md) / [[Prism]] / [Prism Classes](Prism%20Classes.md) / [Saboteur](Saboteur.md)**
# Prepare to Breach! <small>(Level 4)</small>
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>|**Keywords**| *[Mundane](Prism/Glossary/Keywords/Typing%20Effects/Mundane.md)*, *[Artificial](Artificial.md)*, *[Economy](Economy.md)*, *[Strategy](Strategy.md)*|
Whenever the Saboteur would damage enemies with their bombs, the Saboteur makes a contested ability check against those enemies. The Saboteur uses their [Cunning](Cunning.md), [Guile](Guile.md) or[Tenacity](Tenacity.md). The enemies use their [Tenacity](Tenacity.md), [Resilience](Resilience.md) or [Willpower](Willpower.md). If the Saboteur wins, that enemy is afflicted with Tier I [Distracted](Distracted.md). This increases the [APC](Action%20Point%20Cost.md) of the next defensive reaction the enemy would take by 1.