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**[Home Page](Home%20Page.md) / [Prism](Prism.md) / [Character Creation](Prism%20Character%20Creation.md) / [Classes](Prism%20Classes.md)**
# <center>Pugilist (Work in Progress)</center>
>[!infobox|n-th wsmall]
>![[Missing.webp]]
> ###### <small>Art by [Nara](Narà.md)</small>
>| <!-- -->| <!-- -->|
>|:-:|:-:|
>|Attribute Choices|STR/DEX|
### [Body of Iron](Body%20of%20Iron.md) <small>(Level 1)</small>
Keywords - *[Mundane](Prism/Glossary/Keywords/Typing%20Effects/Mundane.md)*, *[Empower](Empower.md)*
You gain 12 Hit Points per level instead of 8.
### [Grit](Grit%20(Pugilist).md) <small>(Level 1)</small>
Keywords - *[Mundane](Prism/Glossary/Keywords/Typing%20Effects/Mundane.md)*, *[Empower](Empower.md)*
Whenever you are dealt damage from an attack and you prevent that damage, you store that prevented damage as a damage bonus on your next damage roll. If the next damage roll you make empowered by this ability is an [Unarmed Strike](Unarmed%20Strikes.md), you heal yourself an amount equal to half of the bonus damage dealt this way.
### [Hands of Steel](Hands%20of%20Steel.md) <small>(Level 1)</small>
Keywords - *[Mundane](Prism/Glossary/Keywords/Typing%20Effects/Mundane.md)*, *[Empower](Empower.md)*
This counts as [Equipment Specialist](Equipment%20Specialist.md), except it can only be applied to [Unarmed Strikes](Unarmed%20Strikes.md).
In addition, you treat [Unarmed Strikes](Unarmed%20Strikes.md) as having both Pierce and Cut Disciplines. Your base damage with [Unarmed Strikes](Unarmed%20Strikes.md) is d6 instead of d4.
### [Cross Counter](Cross%20Counter.md) <small>(Level 2)</small>
Keywords - *[Mundane](Prism/Glossary/Keywords/Typing%20Effects/Mundane.md)*, *[Economy](Economy.md)*, *[Reaction](Reaction.md)*
Whenever an enemy would attack you, you may use this Attack Replacer to make an attack with an [Unarmed Strike](Unarmed%20Strikes.md). If you would hit the attacker, you deal damage as normal if they are within your weapon range. The damage you deal is a penalty to the damage that attack would do.
If the attack had [Reach](Prism/Glossary/Keywords/Weapon%20Properties/Properties/Reach.md), the weapon loses Reach for the remainder of the combat. If it was a projectile, and you reduce the damage to 0, you may reflect the projectile back at its source, using the same attack parameters.
### [Character Path](Character%20Paths.md) <small>(Level 3)</small>
### [Combination Attack](Combination%20Attack.md) <small>(Level 4)</small>
Keywords - *[Mundane](Prism/Glossary/Keywords/Typing%20Effects/Mundane.md)*, *[Empower](Empower.md)*
Whenever you would deal damage with a die type that is different from a die type you have used this turn, you gain 1 [Courage](Courage.md).
### [Iron Soul](Iron%20Soul%20(Pugilist).md)<small>(Level 5)</small>
Keyword - *[Magic](Magic.md)*, *[Mundane](Prism/Glossary/Keywords/Typing%20Effects/Mundane.md)*, *[Empower](Empower.md)*
You have [Resistance](Resistance.md) to Spells and Supernatural abilities.
### [Character Path](Character%20Paths.md) <small>(Level 6)</small>
### ??? <small>(Level 7)</small>
### ??? <small>(Level 8)</small>
### [Character Path](Character%20Paths.md) <small>(Level 9)</small>
### ??? <small>(Level 10)</small>