<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> **[Home Page](Home%20Page.md) / [Prism](Prism.md) / [Character Creation](Prism%20Character%20Creation.md) / [Classes](Prism%20Classes.md)** # <center>Prophet</center> >[!infobox|n-th wsmall] >![[Prophet.webp]] > ###### <small>Art by [Nara](Narà.md)</small> >| <!-- -->| <!-- -->| >|:-:|:-:| >|Skill| **Religion** | >|Attribute Choices|STR/WIS| ### [Foretold](Foretold.md) <small>(Level 1)</small> Keywords – *[Supernatural](Supernatural.md), [Divine](Divine.md), [Imbue](Imbue.md)* At the start of each round, the Prophet may attempt to divine their purpose, in doing so strengthening their resolve. They may attempt a Religion check. If the check exceeds 15, they may choose one of the [Imbuements](Imbuement.md) below to incur (The start-of-turn effects of the imbuement are activated.) : - [Blessed](Blessed.md); - [Regeneration](Regeneration.md); - [Saturated](Saturated.md); - [Warded](Warded.md). The Tier of which is equal to the number of successful uses of this ability has occurred this combat. These effects fade at the end of the round. ### [Implement Specialist](Implement%20Specialist.md) <small>(Level 1)</small> The Prophet gains an Augment to a qualifying [Implement](Implements.md) they are proficient with. It gains another of these augment at levels 3, 6, and 9. ### [True Faith](True%20Faith.md) <small>(Level 1)</small> Keywords – *[Supernatural](Supernatural.md), [Divine](Divine.md), [Empower](Empower.md)* Whenever the Prophet would receive an [Affliction](Affliction.md) from a Divine source that is an opposing Divine source, they reduce the Tier of that affliction by 1. In addition, whenever the Prophet deals damage with a spell against a creature with an opposing Divine Sub-type or Class Feature, the Prophet deals additional damage equal to the Prophet’s [Resilience](Resilience.md), [Tenacity](Tenacity.md) or [Willpower](Willpower.md). ### [Tenet of Promise](Tenet%20of%20Promise.md) <small>(Level 2)</small> Keyword – *[Magic](Prism/Glossary/Keywords/Typing%20Effects/Magic.md), [Oath](Oath.md)* The Prophet takes on the Tenets of prophecy and promise. 1) Your promise is the holiest vow you have. 2) A fate prescribed is often found on one's path to avoid it. 3) Natural Law and Morale Law are based in the same understanding. 4) Death is a temporary state, for a promise outlives us all. As long as the Prophet maintains the above laws, they gain access to the following: - Radiant damage dealt by the Prophet is increased by 1 step. ### [Character Path](Character%20Paths.md) <small>(Level 3)</small> ### [Behold!](Behold!.md) <small>(Level 4)</small> Keywords – *[Magic](Prism/Glossary/Keywords/Typing%20Effects/Magic.md), [Empower](Empower.md), [Imbue](Imbue.md), [Reaction](Prism/Glossary/Keywords/Typing%20Effects/Reaction.md)* APC – 1 Target – 1 Ally Range - 30 ft. Whenever an ally is attacked within range, the Prophet may use this ability to expend an [Imbuement](Imbuement.md) they are benefiting from. They imbue that imbuement and its Tier when expended to the ally. This effect fades at the end of the round. ### [Surge of Seers](Surge%20of%20Seers.md) <small>(Level 5)</small> Keywords – *[Magic](Prism/Glossary/Keywords/Typing%20Effects/Magic.md), [Empower](Empower.md), [Heal](Heal.md)* Whenever an ally loses an [Imbuement](Imbuement.md) within 60 ft., the Prophet gains Temporary Hit Points (THP) equal to their [Tenacity](Tenacity.md), [Resilience](Resilience.md) or [Willpower](Willpower.md). The ally is healed an amount equal to the Prophet’s current THP after this effect takes place. ### [Character Path](Character%20Paths.md) <small>(Level 6)</small> ### ??? <small>(Level 7)</small> ### ??? <small>(Level 8)</small> ### [Character Path](Character%20Paths.md) <small>(Level 9)</small> ### ??? <small>(Level 10)</small>