<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> **[Home Page](Home%20Page.md) / [Prism](Prism.md) / [Character Creation](Prism%20Character%20Creation.md) / [Classes](Prism%20Classes.md)** # <center>Wild Mage</center> >[!infobox|n-th wsmall] >![[Missing.webp]] > ###### <small>Art by [Nara](Narà.md)</small> >| <!-- -->| <!-- -->| >|:-:|:-:| >|Skill| **Persuasion** | >|Attribute Choices|CON/CHA| ### [Augment Specialist](Augment%20Specialist.md) <small>(Level 1)</small> The Wild Mage gains a [Spell Augment](Spell%20Augment.md). It gains another of these augments at level 3, 6, and 9. ### [Thrumming Veins](Thrumming%20Veins.md) <small>(Level 1)</small> Keywords – *[Magic](Prism/Glossary/Keywords/Typing%20Effects/Magic.md), [Empower](Empower.md)* Whenever the Wild Mage would spend mana to cast a spell or use an ability they have not used this combat, they gain Temporary Hit Points equal to their [Guile](Guile.md), [Resilience](Resilience.md) or [Sovereignty](Sovereignty.md). ### [Wild Magic Surge](Wild%20Magic%20Surge.md) <small>(Level 1)</small> Keywords – *[Magic](Prism/Glossary/Keywords/Typing%20Effects/Magic.md), [Supernatural](Supernatural.md)* At the start of the Wild Mage’s turn, they may attempt a Persuasion check. - If the result is 20 or higher, they can gain a 1st level ability of another Mana class. - If the result is below 20, the Wild Mage is afflicted with [Stunned V](Stunned.md). Using, benefiting, or triggering these new abilities costs 1 Mana Point each time they are activated. The effects of the Wild Magic Surge fade at the end of combat. ### [Mana Storm](Mana%20Storm.md) <small>(Level 2)</small> Keywords – *[Magic](Prism/Glossary/Keywords/Typing%20Effects/Magic.md), [Economy](Economy.md)* Whenever the Wild Mage would roll a 20 on an Attack roll, Contested roll or Skill check, they gain 1 Mana Point. ### [Character Path](Character%20Paths.md) <small>(Level 3)</small> ### [Screaming Veins](Screaming%20Veins.md) <small>(Level 4)</small> Keywords – *[Magic](Prism/Glossary/Keywords/Typing%20Effects/Magic.md), [Economy](Economy.md)* The Wild Mage may use 10 Temporary Hit Points as 1 Mana Point to fuel their spell casting. ### [Mana Geyser](Mana%20Geyser.md) <small>(Level 5)</small> Keywords – *[Magic](Prism/Glossary/Keywords/Typing%20Effects/Magic.md), [Supernatural](Supernatural.md)* The Wild Mage gains the [Wild Magic Surge](Wild%20Magic%20Surge.md) ability. If they already have it, they can now choose level 2 abilities. ### [Character Path](Character%20Paths.md) <small>(Level 6)</small> ### ??? <small>(Level 7)</small> ### ??? <small>(Level 8)</small> ### [Character Path](Character%20Paths.md) <small>(Level 9)</small> ### ??? <small>(Level 10)</small>