<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script>
**[Home Page](Home%20Page.md) / [Prism](Prism.md) / [Prism Character Creation](Prism%20Character%20Creation.md) / [Prism Classes](Prism%20Classes.md) / [Surgeon](Surgeon%20(Medicine).md)**
# Precision <small>(Level 1)</small>
>[!infobox]
>| <!-- --> | <!-- --> |
>|-----------------|:-:|
>|**Keywords**|*[Mundane](Prism/Glossary/Keywords/Typing%20Effects/Mundane.md), [Artificial](Artificial.md)*|
The [Surgeon](Surgeon%20(Medicine).md) may use a healing potion or [Healer’s Kit](Healer’s%20Kit.md) to prepare their next attack to deal additional damage equal to the result of a Medicine check minus 10. The Item [APC](Action%20Point%20Cost.md) must be equal to the APC of the weapon selected. This state lasts until the end of the next round.