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# <center>Explorer</center>
>[!infobox|n-th wsmall]
>![[Missing.webp]]
> ###### <small>Art by [Nara](Narà.md)</small>
>| <!-- -->| <!-- -->|
>|:-:|:-:|
>|Skill| **Survival** |
>|Attribute Choices|CON/STR|
### [Dungeon Sense](Dungeon%20Sense.md) <small>(Level 1)</small>
Keywords – *[Supernatural](Supernatural.md), [Empower](Empower.md)*
Whenever the Explorer would attempt a Perception check, if the check exceeds 20, all secret rooms, traps and hidden treasure are revealed to the Explorer through the shining of a mysterious light.
### [Kit Specialist](Kit%20Specialist.md) <small>(Level 1)</small>
Keyword – *[Mundane](Prism/Glossary/Keywords/Typing%20Effects/Mundane.md), [Artificial](Artificial.md)*
The Explorer chooses a kit they have proficiency in. They gain the advanced Augment of that kit.
### [Mobility](Mobility%20(Explorer).md) <small>(Level 1)</small>
Keywords – *[Mundane](Prism/Glossary/Keywords/Typing%20Effects/Mundane.md), [Tactics](Tactics.md), [Dash](Prism/Glossary/Keywords/Auxiliary%20Effects/Dash.md)*
The Explorer increases their [Movement Rating](Movement%20Rating.md) by 2.
### [Into the Unknown](Into%20the%20Unknown.md) <small>(Level 2)</small>
Keywords – *[Supernatural](Supernatural.md), [Empower](Empower.md)*
The first time the Explorer would fail a roll forced by a trap, spell or environmental effect in a dungeon, they instead pass that check. This resets once an hour.
### [Character Path](Character%20Paths.md) <small>(Level 3)</small>
### [Neverending Journey](Neverending%20Journey.md) <small>(Level 4)</small>
Keywords – *[Mundane](Prism/Glossary/Keywords/Typing%20Effects/Mundane.md), [Strategy](Strategy.md)*
Whenever the Explorer and their party would attempt a Survival check to gather supplies, the Explorer adds their [Competence](Competence.md), [Vigor](Vigor.md) or [Willpower](Willpower.md) to the number of supplies gathered, unless no supplies are gathered.
### [Wanderer’s Mastery](Wanderer’s%20Mastery.md) <small>(Level 5)</small>
Keywords – *[Supernatural](Supernatural.md), [Economy](Economy.md), [Empower](Empower.md), [Tactics](Tactics.md)*
After a Long Rest, the Explorer gains a number of re-rolls equal to their [Competence](Competence.md), [Vigor](Vigor.md) or [Willpower](Willpower.md).
They may use these to re-roll a failed Attack roll, Opposed Attribute check or Skill check they or an ally within 10 ft. would make.
### [Character Path](Character%20Paths.md) <small>(Level 6)</small>
### ??? <small>(Level 7)</small>
### ??? <small>(Level 8)</small>
### [Character Path](Character%20Paths.md) <small>(Level 9)</small>
### ??? <small>(Level 10)</small>