<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> **[Home Page](Home%20Page.md) / [Prism](Prism.md) / [Character Creation](Prism%20Character%20Creation.md) / [Classes](Prism%20Classes.md)** # <center>Thief</center> >[!infobox|n-th wsmall] >![[Missing.webp]] > ###### <small>Art by [Nara](Narà.md)</small> >| <!-- -->| <!-- -->| >|:-:|:-:| >|Skill| **Sleight of Hand** | >|Attribute Choices|DEX/INT| ### [Fast Hands](Fast%20Hands%20(Thief).md) <small>(Level 1)</small> Keywords – *[Mundane](Prism/Glossary/Keywords/Typing%20Effects/Mundane.md), [Economy](Economy.md), [Strategy](Strategy.md)* The Thief reduces the Item interaction cost of drawing weapons by an amount equal to the Thief’s [Competence](Competence.md), [Cunning](Cunning.md) or [Initiative](Initiative.md). ### [Ledgermain](Ledgermain%20(Thief).md) <small>(Level 1)</small> Keyword – *[Magic](Prism/Glossary/Keywords/Typing%20Effects/Magic.md), [[Minion]]* After each Long Rest, the Thief summons a number of invisible, spectral hands equal to their [Competence](Competence.md), [Cunning](Cunning.md) or [Initiative](Initiative.md), that can assist them in various tasks. The hands cannot wield weapons of any kind, even consumable ones. They have a range of 30 ft. from the Thief and they share the Thief’s Action Points. They otherwise function as another set of hands. ### [Mobility](Mobility%20(Thief).md) <small>(Level 1)</small> Keywords – *[Mundane](Prism/Glossary/Keywords/Typing%20Effects/Mundane.md), [Dash](Prism/Glossary/Keywords/Auxiliary%20Effects/Dash.md), [Tactics](Tactics.md)* The Thief increases their [Movement Rating](Movement%20Rating.md) by 2. ### [Tools of the Trade](Tools%20of%20the%20Trade%20(Thief).md) <small>(Level 2)</small> Keywords – *[Mundane](Prism/Glossary/Keywords/Typing%20Effects/Mundane.md), [Artificial](Artificial.md)* As long as the Thief is supplied, they are considered to have access to the following tools: - Climbing Kit; * Forger's Kit; - Poisoner’s Kit; - Thieves Tools. All of these kits charges are refreshed after a long rest as long as the Thief is supplied. ### [Character Path](Character%20Paths.md) <small>(Level 3)</small> ### [Security Breacher](Security%20Breacher.md) <small>(Level 4)</small> Keywords – *[Mundane](Prism/Glossary/Keywords/Typing%20Effects/Mundane.md), [Artificial](Artificial.md)* The Thief can disable magical traps, locks and devices without penalty. In addition, whenever the Thief would deal maximum damage to an enemy, they may attempt a Sleight of Hand check. They reduce the Tiers of an imbuement that enemy is benefiting from by an amount equal to the result of this check minus 10. ### [High Larceny](High%20Larceny.md) <small>(Level 5)</small> Keywords – *[Mundane](Prism/Glossary/Keywords/Typing%20Effects/Mundane.md), [[Minion]]* Whenever the Thief would make an attack against an enemy, the Thief may attempt to steal an unattended object in range or on the target's person with their [Ledgermain](Ledgermain%20(Thief).md) hands. The Thief adds half of the damage they dealt with this attack to the Sleight of Hand check when it is used in this way. ### [Character Path](Character%20Paths.md) <small>(Level 6)</small> ### ??? <small>(Level 7)</small> ### ??? <small>(Level 8)</small> ### [Character Path](Character%20Paths.md) <small>(Level 9)</small> ### ??? <small>(Level 10)</small>