<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> **[Home Page](Home%20Page.md) / [Prism](Prism.md) / [Prism Classes](Prism%20Classes.md) / [Cavalier](Cavalier%20(Animal%20Handling).md)** # Beast Bond <small>(Level 2)</small> >[!infobox] >| <!-- --> | <!-- --> | >|-----------------|:-:| >|**Keywords**|*[Mundane](Prism/Glossary/Keywords/Typing%20Effects/Mundane.md), [Empower](Empower.md), [[Minion]]*| The [Cavalier's](Cavalier%20(Animal%20Handling).md) Mount is empowered at the start of combat with Temporary Hit Points equal to the Cavalier’s Glory plus their [Spirit](Spirit.md). At the start of each round, the Cavalier’s mount gains Glory equal to the Cavalier’s [Authority](Authority.md), [Competence](Competence.md) or [Vigor](Vigor.md). The Mount’s Glory can never exceed half of the Cavalier’s Glory. If this occurs, the Mount’s Glory is reduced to compensate.