<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> **[Home Page](Home%20Page.md) / [Prism](Prism.md) / [Prism Classes](Prism%20Classes.md) / [Juggler](Juggler%20(Performance).md)** # Pincushion <small>(Level 2)</small> >[!infobox] >| <!-- --> | <!-- --> | >|-----------------|:-:| >|**Keywords**|*[Mundane](Prism/Glossary/Keywords/Typing%20Effects/Mundane.md), [Empower](Empower.md), [Tactics](Tactics.md)*| Whenever the [Juggler](Juggler%20(Performance).md) would deal damage with a [Thrown](Prism/Glossary/Keywords/Weapon%20Properties/Properties/Thrown.md) weapon against an enemy in a round, Thrown weapons deal additional damage to that enemy equal to the number of Thrown weapon attacks the Juggler has made against that target this round. This effect fades at the end of the round.