<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script>
**[Home Page](Home%20Page.md) / [Prism](Prism.md) / [Prism Character Creation](Prism%20Character%20Creation.md) / [Prism Classes](Prism%20Classes.md) / [Watchman](Watchman%20(Perception).md)**
# Punish <small>(Level 2)</small>
>[!infobox]
>| <!-- --> | <!-- --> |
>|-----------------|:-:|
>|**Keywords**|*[Empower](Empower.md), [Tactics](Tactics.md)*|
The [Watchman](Watchman%20(Perception).md) deals additional damage with attacks they make when it is not their turn by an amount equal to their [Tenacity](Tenacity.md), [Vigor](Vigor.md) or [Willpower](Willpower.md).