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# <center>Commando</center>
>[!infobox|n-th wsmall]
>![[Missing.webp]]
> ###### <small>Art by [Nara](Narà.md)</small>
>| <!-- -->| <!-- -->|
>|:-:|:-:|
>|Skill| **Stealth** |
>|Attribute Choices|DEX/CON|
### [Equipment Specialist](Equipment%20Specialist.md) <small>(Level 1)</small>
The Commando gains an Augment slot (Specialist Action, Martial Stance, etc.) to a qualifying [Armor](Armor.md), [Implements](Implements.md), [Kits](Prism/Armory/Kits/Kits.md), [Shields](Prism%20Shields.md) or [Weapons](Weapons.md).
They gain another one of these slots at levels 3, 6, and 9.
In addition, they gain 4 [Burden](Burden.md).
### [Equipment Specialist](Equipment%20Specialist.md) <small>(Level 1)</small>
The Commando gains an [Augment](Weapon%20Augment.md) to a qualifying weapon they are proficient with.
It gains another of these augment at levels 3, 6, and 9.
### [Quieted Metal](Quieted%20Metal%20(Commando).md) <small>(Level 1)</small>
Keywords – *[Mundane](Prism/Glossary/Keywords/Typing%20Effects/Mundane.md), [Empower](Empower.md), [Strategy](Strategy.md)*
The Commando ignores penalties to Stealth checks, or to [Concealed](Prism/Glossary/Keywords/Imbuements/Mundane/Concealed.md)/[Invisibility](Invisibility.md) Imbuements caused by armor.
In addition, whenever the Commando would gain the Concealed/Invisibility Imbuement, its Tier is increased by 1.
### [Assassinate](Assassinate%20(Commando).md) <small>(Level 2)</small>
Keywords – *[Mundane](Prism/Glossary/Keywords/Typing%20Effects/Mundane.md), [Empower](Empower.md)*
Whenever the Commando would cause an enemy to become [Wounded](Wounded.md), they immediately cause an Injury.
In addition, whenever the Commando would make an attack against an enemy that is unaware of them, the Commando does maximum damage with that weapon.
### [Character Path](Character%20Paths.md) <small>(Level 3)</small>
### [Wet Work](Wet%20Work.md) <small>(Level 4)</small>
Keywords – *[Mundane](Prism/Glossary/Keywords/Typing%20Effects/Mundane.md), [Empower](Empower.md), [Imbue](Imbue.md)*
The Commando increases the damage die of [Light Weapons](Light%20Weapons.md) by 1 step, and they treat these weapons as having [Keen](Keen.md), the Tiers of which are equal to the Commando’s [Guile](Guile.md), [Initiative](Initiative.md) or [Prowess](Prowess.md).
### [Brutality](Brutality.md) <small>(Level 5)</small>
Keywords – *[Mundane](Prism/Glossary/Keywords/Typing%20Effects/Mundane.md), [Empower](Empower.md)*
Whenever the Commando would score a Critical Hit, if they are imbued with [Concealed](Prism/Glossary/Keywords/Imbuements/Mundane/Concealed.md)/[Invisibility](Invisibility.md), they may attempt a Stealth check against the target's Perception. If the Commando wins, the target is afflicted with an Injury.
### [Character Path](Character%20Paths.md) <small>(Level 6)</small>
### ??? <small>(Level 7)</small>
### ??? <small>(Level 8)</small>
### [Character Path](Character%20Paths.md) <small>(Level 9)</small>
### ??? <small>(Level 10)</small>