<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> **[Home Page](Home%20Page.md) / [Prism](Prism.md) / [Character Creation](Prism%20Character%20Creation.md) / [Classes](Prism%20Classes.md)** # <center>Paladin</center> >[!infobox|n-th wsmall] >![[Missing.webp]] > ###### <small>Art by [Nara](Narà.md)</small> >| <!-- -->| <!-- -->| >|:-:|:-:| >|Skill| **Religion** | >|Attribute Choices|STR/WIS| ### [Heavy Armor Specialist](Heavy%20Armor%20Specialist.md) <small>(Level 1)</small> The Paladin gains an [Augment](Armor%20Augment.md) to a qualifying armor they are proficient with. It gains an additional [augment](Armor%20Augment.md) at levels 3, 6, and 9. ### [Lay on Hands](Lay%20on%20Hands%20(Paladin).md) <small>(Level 1)</small> Keywords – *[Supernatural](Supernatural.md), [Heal](Heal.md)* APC – 3 Target – 1 Ally / Self Range – 5 ft. / Self The Paladin can use this ability to heal themselves or an ally in range. If they do, they make a Religion check. The amount healed is equal to the total of the check reduced by 10. The minimum this ability can heal is an amount equal to the Paladin’s [Authority](Authority.md), [Prowess](Prowess.md) or [Sovereignty](Sovereignty.md). ### [Shield Specialist](Shield%20Specialist.md) <small>(Level 1)</small> The Paladin gains an [Augment](Shield%20Augment.md) to a shield they are proficient with. It gains an additional augment at levels 3, 6, and 9. ### [Divine Smite](Divine%20Smite%20(Paladin).md) <small>(Level 2)</small> Keywords – *[Supernatural](Supernatural.md), [Attack](Attack.md), [Tactics](Tactics.md)* Once per round, the Paladin can infuse an attack with holy energy. This causes the affected attack to deal additional Radiant damage equal to the Paladin’s [Authority](Authority.md), [Prowess](Prowess.md) or [Sovereignty](Sovereignty.md). If that enemy is a Fiend, the Paladin instead attempts a Religion check. The Paladin deals additional Radiant damage equal to half of the result. ### [Character Path](Character%20Paths.md) <small>(Level 3)</small> ### [Consecration Aura](Consecration%20Aura.md) <small>(Level 4)</small> Keywords – *[Supernatural](Supernatural.md), [Strategy](Strategy.md)* Whenever an ally would start their turn within 30 ft. of the Paladin, they reduce an [Affliction](Affliction.md) they are afflicted with by 1 Tier. If an ally is healed within 30 ft. of the Paladin, they are healed for an additional amount equal to the Paladin’s [Authority](Authority.md), [Prowess](Prowess.md) or [Sovereignty](Sovereignty.md). ### [Favored Soul](Favored%20Soul.md) <small>(Level 5)</small> Keywords – *[Supernatural](Supernatural.md), [Empower](Empower.md)* The Paladin may choose a Vow ability from a Faith class, but they may only choose a Vow ability from the [Core Classes](Core%20Classes.md). If they do, they gain the ability to cast spells. They gain Mana as normal, however, their maximum Mana is equal to their [Authority](Authority.md), [Prowess](Prowess.md) or [Sovereignty](Sovereignty.md). They can only know 3 spells. ### [Character Path](Character%20Paths.md) <small>(Level 6)</small> ### ??? <small>(Level 7)</small> ### ??? <small>(Level 8)</small> ### [Character Path](Character%20Paths.md) <small>(Level 9)</small> ### ??? <small>(Level 10)</small>