<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> **[Home Page](Home%20Page.md) / [Prism](Prism.md) / [Prism Spells](Prism%20Spells.md)** # Rupture <small>(1st)</small> >[!infobox] >| <!-- --> | <!-- --> | >|-----------------|:-:| >|**Keywords**|*[Mass](Mass%20Sphere.md), [Afflict](Afflict.md)*| >|**Spherum**|[Mass Sphere](Mass%20Sphere.md)| >|**Range**|15 ft.| >|**Target**|1 Enemy| >|**Resolve**|Opposed Attribute| >|**Duration**|Instantaneous| >|**Upkeep**|None| The Caster targets an enemy in range. They make an opposed attribute check, with the caster using their [Cunning](Cunning.md), [Grace](Grace.md), [Guile](Guile.md) or [Wit](Wit.md). The target may use their [Guile](Guile.md), [Resilience](Resilience.md), [Tenacity](Tenacity.md) or [Willpower](Willpower.md). If the caster wins, the target is afflicted with Tier 1 [Seep](Seep.md). - **Spell Ascension** – For each level of the spell, increase the Tier of [Seep](Seep.md) by 1. ## <font color="#5218fa">**Indigo**</font> **Keywords** – *[Mass](Mass%20Sphere.md), [Afflict](Afflict.md), [Harm](Harm.md)* **Color Effect** – The caster incurs Tier I [[Seep]]. In exchange, the target takes immediate physical damage equal to the current Tiers of [Seep](Seep.md) they possess after the spell resolves. ## <font color="#0000ff">**Blue**</font> **Keywords** - *[Mass](Mass%20Sphere.md), [Afflict](Afflict.md)* **Color Effect** – While the target is afflicted with [Seep](Seep.md), they also incur [Dazed](Dazed.md), the Tier of which is equal to the level of the spell. ## <font color="#008000">**Green**</font> **Keywords** - *[Mass](Mass%20Sphere.md), [Afflict](Afflict.md), [Heal](Heal.md)* **Color Effect** – The caster transfers the blood of the vitae of the enemy to an ally. While the target is afflicted with [[Seep]], each time that enemy would take damage from this affliction, the caster can heal an ally that is within 10ft of either themselves or the target. ## <font color="#ffff00">**Yellow**</font> Keywords - *[Mass](Mass%20Sphere.md), [Afflict](Afflict.md), [Depower](Depower.md)* Color Effect – The caster causes the temporal suffering of the target to increase. As such, whenever a negative effect would occur at the end of the round for the target, that effect triggers twice. This effect remains for as long as the target is afflicted with [Seep](Seep.md). ## <font color="#ffa500">**Orange**</font> **Keywords** - *[Mass](Mass%20Sphere.md), [Harm](Harm.md)* **Color Effect** – This spell now expends all [Seep](Seep.md) on the target instead, causing them to explode with Force damage equal to 4 times the Tier of the [Seep](Seep.md) the creature possessed. This also causes half of this damage to all creatures adjacent to the target. ## <font color="#ff0000">**Red**</font> **Keywords** - *[Mass](Mass%20Sphere.md), [Afflict](Afflict.md), [Empower](Empower.md)* **Color Effect** – Allies that attack and deal damage to the target treat those sources as if they have Tier I [Life Drain](Life%20Drain.md). This effect lasts for as long as the target is afflicted with [Seep](Seep.md). ## <font color="#ee82ee">**Violet**</font> **Keywords** - *[Mass](Mass%20Sphere.md), [Afflict](Afflict.md)* **Color Effect** – The caster treats damage sources they control as if they possess Tier I [Mana Drain](Mana%20Drain.md) whenever they would damage a target affected by this spell. This effect lasts for as long as that target is afflicted with [Seep](Seep.md).