<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script>
**[Home Page](Home%20Page.md) / [Prism](Prism.md) / [Prism Spells](Prism%20Spells.md)**
# Bulwark <small>(2nd)</small>
>[!infobox]
>| <!-- --> | <!-- --> |
>|-----------------|:-:|
>|**Keywords**|*[Energy](Energy%20Sphere.md), [Reaction](Prism/Glossary/Keywords/Typing%20Effects/Reaction.md), [Spirit](Spirit.md)*|
>|**Spherum**|[Abjura](Abjura%20Sphere.md), [Energy](Energy%20Sphere.md), [Spirit](Spirit%20Sphere.md)|
>|**Range**|Self|
>|**Target**|15 ft. Radius|
>|**Resolve**|None|
>|**Duration**|1 Round|
>|**Upkeep**|None|
The caster may cast this spell in response to a source with the [Area](Area.md) Keyword. The caster is surrounded by a glyph that protects themselves and their allies within range. The caster and their allies receive a bonus to their contested attribute checks against sources with the Area Keyword equal to the caster's [Spirit](Spirit.md).
- **Spell Ascension** – For each level this spell is ascended, the caster and their allies affected by this spell gain 10 Temporary Hit Points. This stacks with itself, but not other sources, and fades when the spells effects do.
## <font color="#5218fa">**Indigo**</font>
**Keywords** - *[Energy](Energy%20Sphere.md), [Spirit](Spirit%20Sphere.md), [Harm](Harm.md), [Reaction](Prism/Glossary/Keywords/Typing%20Effects/Reaction.md)*
**Color Effect** – The caster may sacrifice Hit Points up to twice their [Spirit](Spirit.md) to grant an ally affected by this spell with twice that many Temporary Hit Points. This stacks with the Ascended Temporary Hit Points this spell grants.
## <font color="#0000ff">**Blue**</font>
**Keywords** - *[Energy](Energy%20Sphere.md), [Spirit](Spirit%20Sphere.md), [Dreamwalk](Dream.md), [Reaction](Prism/Glossary/Keywords/Typing%20Effects/Reaction.md)*
**Color Effect** – The caster may switch the positions of an affected ally with another ally.
## <font color="#008000">**Green**</font>
**Keywords** - *[Energy](Energy%20Sphere.md), [Spirit](Spirit%20Sphere.md), [Heal](Heal.md), [Reaction](Prism/Glossary/Keywords/Typing%20Effects/Reaction.md)*
**Color Effect** – The caster may heal an ally by an amount equal to the [Spirit](Spirit.md) of the caster.
## <font color="#ffff00">**Yellow**</font>
**Keywords** - *[Energy](Energy%20Sphere.md), [Spirit](Spirit%20Sphere.md), [Dash](Prism/Glossary/Keywords/Auxiliary%20Effects/Dash.md), [Reaction](Prism/Glossary/Keywords/Typing%20Effects/Reaction.md)*
**Color Effect** – Affected allies may use 1 [APC](Action%20Point%20Cost.md) to activate the [Avoid](Avoid.md) Action, if they do, they may move their [MR](Movement%20Rating.md), and then, they gain a bonus to their next [Initiative](Initiative.md) roll equal to the caster’s [Spirit](Spirit.md).
## <font color="#ffa500">**Orange**</font>
**Keywords** - *[Energy](Energy%20Sphere.md), [Spirit](Spirit%20Sphere.md), [Reaction](Prism/Glossary/Keywords/Typing%20Effects/Reaction.md)*
**Color Effect** – Allies that are affected by this spell add damage on the next damage source they control equal to the caster’s [Spirit](Spirit.md).
## <font color="#ff0000">**Red**</font>
**Keywords** - *[Energy](Energy%20Sphere.md), [Spirit](Spirit%20Sphere.md), [Reaction](Prism/Glossary/Keywords/Typing%20Effects/Reaction.md)*
**Color Effect** – Allies affected by this spell add 1 less to the bonus from this spell. The caster then decides a single ally to gain the total reduction of this bonus as their bonus instead.
## <font color="#ee82ee">**Violet**</font>
**Keywords** - *[Energy](Energy%20Sphere.md), [Spirit](Spirit%20Sphere.md), [Reaction](Prism/Glossary/Keywords/Typing%20Effects/Reaction.md)*
**Color Effect** – Allies affected by this spell that succeed on the contested attribute roll the enemy source requires, gain [Immunity](Immunity.md) to the [Affliction](Affliction.md) or damage that effect would cause until the end of the round.