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**[Home Page](Home%20Page.md) / [Prism](Prism.md) / [Prism Spells](Prism%20Spells.md)**
# Wither <small>(2nd)</small>
>[!infobox]
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>|-----------------|:-:|
>|**Keywords**|*[Mass](Mass%20Sphere.md), [Spirit](Spirit%20Sphere.md), [Area](Area.md), [Harm](Harm.md), [Heal](Heal.md)*|
>|**Spherum**|[Necra](Necra%20Sphere.md), [Mass](Mass%20Sphere.md), [Spirit](Spirit%20Sphere.md)|
>|**Range**|50 ft.|
>|**Target**|20 ft. Radius|
>|**Resolve**|None|
>|**Duration**|1 Round|
>|**Upkeep**|None|
The caster selects an area within range. That area is marked by necromantic energy, with shadows and flowers beginning to appear on the ground.
At the start of the next round, this area activates and is consumed. All enemies of the caster in the area take 2 points of Necrotic damage, and all allies are healed from the total damage deal by this spell, distributed amongst those allies by the caster. This spell cannot cause injuries. This spell does not stack in anyway.
- **Spell Ascension** – For each level of Ascension, this spell deals an additional 2 points of damage.
## <font color="#5218fa">**Indigo**</font>
**Keywords** – *[Mass](Mass%20Sphere.md), [Spirit](Spirit%20Sphere.md), [Area](Area.md), [Harm](Harm.md), [Heal](Heal.md)*
**Color Effect** – The caster may sacrifice 5 Hit Points with this spell is cast. If they do, they double the range and radius of the spell.
## <font color="#0000ff">**Blue**</font>
**Keywords** – *[Mass](Mass%20Sphere.md), [Spirit](Spirit%20Sphere.md), [Area](Area.md), [Dreamwalk](Dream.md), [Harm](Harm.md), [Heal](Heal.md)*
**Color Effect** – The caster may choose to [Dreamwalk](Dream.md) two allies within range of this spell, switching their positions. This occurs before the healing does.
## <font color="#008000">**Green**</font>
**Keywords** – *[Mass](Mass%20Sphere.md), [Spirit](Spirit%20Sphere.md), [Area](Area.md), [Harm](Harm.md), [Heal](Heal.md)*
**Color Effect** – The total healing and damage effects of this spell are increased by an amount equal to the caster’s [Spirit](Spirit.md).
## <font color="#ffff00">**Yellow**</font>
**Keywords** – *[Mass](Mass%20Sphere.md), [Spirit](Spirit%20Sphere.md), [Area](Area.md), [Harm](Harm.md), [Heal](Heal.md)*
**Color Effect** – Allies in this spells range have their [MR](Movement%20Rating.md) increased by 1, and enemies have their MR reduced by 1. This increased by 1 for each level of ascension of this spell.
## <font color="#ffa500">**Orange**</font>
**Keywords** – *[Mass](Mass%20Sphere.md), [Spirit](Spirit%20Sphere.md), [Area](Area.md), [Harm](Harm.md), [Heal](Heal.md)*
**Color Effect** – This spell can now cause Injuries.
## <font color="#ff0000">**Red**</font>
**Keywords** – *[Mass](Mass%20Sphere.md), [Spirit](Spirit%20Sphere.md), [Area](Area.md), [Harm](Harm.md), [Heal](Heal.md)*
**Color Effect** – Whenever an ally is healed by this spell, they gain 1 [Courage](Courage.md).
## <font color="#ee82ee">**Violet**</font>
**Keywords** – *[Mass](Mass%20Sphere.md), [Spirit](Spirit%20Sphere.md), [Area](Area.md), [Harm](Harm.md), [Heal](Heal.md)*
**Color Effect** – This spell no longer heals. Instead, the total damage of the spell is reduced to ¼, and then that amount of [Mana](Mana.md) is distributed to allies.