**[Home Page](Home%20Page.md) / [Prism](Prism.md) / [Prism Spells](Prism%20Spells.md)**
# Compulsion Sphere
*Controlling the minds of others.*
The Compulsion Sphere is made available by having two spells from both the **[Psycha](Psycha%20Sphere.md)** and **[Sensia](Sensia%20Sphere.md)** Spell Spheres.
### Compulsion Sphere Spells
<br>
>[!recite|no-i alt-co]+ ###### [Blackout](Blackout.md)
>
>>[!infobox]
>>| <!-- --> | <!-- --> |
>>|-----------------|:-:|
>>|**Keywords**|*[Compulsion](Compulsion%20Sphere.md), [Afflict](Afflict.md)*|
>>|**Spherum**|Compulsion|
>>|**Range**|30 ft. / 20 ft. Radius|
>>|**Target**|Area|
>>|**Resolve**|Contested|
>>|**Duration**|Upkeep|
>>|**Upkeep**|1 MP|
>
>
>The caster snuffs out the wills of all in the radius. All enemies in the radius must make a Contested Check - the caster uses [Authority](Authority.md), [Presence](Presence.md) or [Sovereignty](Sovereignty.md), and the opponents use [Resilience](Resilience.md), [Tenacity](Tenacity.md) or [Willpower](Willpower.md). Creatures who lose are [afflicted](Affliction.md) with Tier I [Sealed](Sealed.md)/[Locked](Locked.md), the caster choosing which ability is sealed for each creature, for as long as this spell is maintained.
>
>- **Spell Ascension** – For each point of Ascension, increase the radius by 5 ft.
>
>
>## <font color="#5218fa">**Indigo**</font>
>
>**Keywords** - *[Compulsion](Compulsion%20Sphere.md), [Afflict](Afflict.md)*
>
>**Color Effect** – The caster may sacrifice Hit Points, [Mana](Mana.md), or a point of [Courage](Courage.md) equal to their [Spirit](Spirit.md) as this spell is cast. if they do, whenever a [Sealed](Sealed.md)/[Locked](Locked.md) enemy takes damage while this spell is maintained, the Tier of that [Affliction](Affliction.md) on them increases by I.
>
>## <font color="#0000ff">**Blue**</font>
>
>**Keywords** - *[Compulsion](Compulsion%20Sphere.md), [Afflict](Afflict.md)*
>
>**Color Effect** – This spell's radius doubles.
>
>## <font color="#008000">**Green**</font>
>
>**Keywords** - *[Compulsion](Compulsion%20Sphere.md), [Afflict](Afflict.md), [Heal](Heal.md)*
>
>**Color Effect** – For each creature that loses the check, creeping shadowy vines bind them in place. The caster heals Hit Points equal to their [Spirit](Spirit.md), and the bound creature is also afflicted with Tier I [Prone](Prone.md).
>
>## <font color="#ffff00">**Yellow**</font>
>
>**Keywords** - *[Compulsion](Compulsion%20Sphere.md), [Afflict](Afflict.md), [Economy](Economy.md)*
>
>**Color Effect** – [Sealed](Sealed.md)/[Locked](Locked.md) enemies suffer a penalty to [Initiative](Initiative.md) equal to the Tier of that [Affliction](Affliction.md).
>
>## <font color="#ffa500">**Orange**</font>
>
>**Keywords** - *[Compulsion](Compulsion%20Sphere.md), [Afflict](Afflict.md), [Empower](Empower.md)*
>
>**Color Effect** – Whenever a [Sealed](Sealed.md)/[Locked](Locked.md) enemy is reduced below half their maximum Hit Points while this spell is maintained, increase the Tier of that [Affliction](Affliction.md) on them by I.
>
>## <font color="#ff0000">**Red**</font>
>
>**Keywords** - *[Compulsion](Compulsion%20Sphere.md), [Afflict](Afflict.md)*
>
>**Color Effect** – Allies gain a bonus to attribute checks made against [Sealed](Sealed.md)/[Locked](Locked.md) enemies equal to the Tier of the [Affliction](Affliction.md), and the caster or an ally learns an ability that [Lore Acumen](Lore%20Acumen%20(Sojourner).md) would reveal about any Sealed/Locked enemy.
>
>## <font color="#ee82ee">**Violet**</font>
>
>**Keywords** - *[Compulsion](Compulsion%20Sphere.md), [Afflict](Afflict.md), [Economy](Economy.md)*
>
>**Color Effect** – While maintained, [Sealed](Sealed.md)/[Locked](Locked.md) enemies are also [Afflicted](Affliction.md) with [Mute](Mute.md)/[Silenced](Silenced.md), the Tier of which is equal to the Tier of their Sealed/Locked Affliction.
>
>---
>[!recite|no-i alt-co]+ ###### [Dominate](Dominate.md)
>
>>[!infobox]
>>| <!-- --> | <!-- --> |
>>|-----------------|:-:|
>>|**Keywords**|*[Compulsion](Compulsion%20Sphere.md), [Afflict](Afflict.md)*|
>>|**Spherum**|Compulsion|
>>|**Range**|30 ft.|
>>|**Target**|Enemy|
>>|**Resolve**|Contested|
>>|**Duration**|Upkeep|
>>|**Upkeep**|1 MP|
>
>
>The caster attempts to seize direct control of a single target's mind. The caster and target make a Contested Check - the caster uses [Authority](Authority.md), [Presence](Presence.md) or [Sovereignty](Sovereignty.md), and the target uses [Resilience](Resilience.md), [Tenacity](Tenacity.md) or [Willpower](Willpower.md). If the caster wins, the target is afflicted with Tier I [Distracted](Distracted.md)/[Compulsed](Compulsed.md), restricted to only taking actions the caster designates on its next turn, for as long as this spell is maintained.
>
>- **Spell Ascension** – For each point of Ascension, increase the Tier of the Distracted/Compulsed affliction by I.
>
>
>## <font color="#5218fa">**Indigo**</font>
>
>**Keywords** - *[Compulsion](Compulsion%20Sphere.md), [Afflict](Afflict.md)*
>
>**Color Effect** – The caster may sacrifice Hit Points, [Mana](Mana.md), or a point of [Courage](Courage.md) equal to their [Spirit](Spirit.md). If they do, and the caster wins the check, the domination lingers for 1 round after this spell ends before the target regains their will.
>
>## <font color="#0000ff">**Blue**</font>
>
>**Keywords** - *[Compulsion](Compulsion%20Sphere.md), [Afflict](Afflict.md)*
>
>**Color Effect** – If the caster wins the check, the caster may instead perceive through the dominated target's senses as a Free Action once per round, seeing and hearing everything they do.
>
>## <font color="#008000">**Green**</font>
>
>**Keywords** - *[Compulsion](Compulsion%20Sphere.md), [Afflict](Afflict.md), [Heal](Heal.md)*
>
>**Color Effect** – If the caster wins the check, the caster's will takes root within the target like ivy through stone. The caster heals Hit Points equal to their [Spirit](Spirit.md), and the target's own natural healing is halved for as long as this spell is maintained.
>
>## <font color="#ffff00">**Yellow**</font>
>
>**Keywords** - *[Compulsion](Compulsion%20Sphere.md), [Afflict](Afflict.md), [Economy](Economy.md)*
>
>**Color Effect** – The dominated target gains 1 additional Action Point, which the caster has full control over, to spend as they direct.
>
>## <font color="#ffa500">**Orange**</font>
>
>**Keywords** - *[Compulsion](Compulsion%20Sphere.md), [Afflict](Afflict.md), [Empower](Empower.md)*
>
>**Color Effect** – Attacks the caster directs the dominated target to make deal bonus damage equal to the caster's [Spirit](Spirit.md).
>
>## <font color="#ff0000">**Red**</font>
>
>**Keywords** - *[Compulsion](Compulsion%20Sphere.md), [Afflict](Afflict.md)*
>
>**Color Effect** – An ally may attempt this Contested Check in the caster's place, so long as they can see the target. If they win, the caster or that ally learns an ability that [Combat Acumen](Combat%20Acumen%20(Tactician).md) would reveal about the target, as its mind is laid open.
>
>## <font color="#ee82ee">**Violet**</font>
>
>**Keywords** - *[Compulsion](Compulsion%20Sphere.md), [Afflict](Afflict.md), [Economy](Economy.md)*
>
>**Color Effect** – While maintained, the caster may learn one spell the dominated target knows, gaining the ability to cast it for the remainder of the encounter.
>
>---
>[!recite|no-i alt-co]+ ###### [Puppet](Puppet.md)
>
>>[!infobox]
>>| <!-- --> | <!-- --> |
>>|-----------------|:-:|
>>|**Keywords**|*[Compulsion](Compulsion%20Sphere.md), [Afflict](Afflict.md)*|
>>|**Spherum**|Compulsion|
>>|**Range**|30 ft. / 15 ft. Radius|
>>|**Target**|Area|
>>|**Resolve**|Contested|
>>|**Duration**|Upkeep|
>>|**Upkeep**|1 MP|
>
>
>The caster reaches into the minds of the weak-willed. All minions of the caster's choosing in the radius must make a Contested check - the caster uses [Authority](Authority.md), [Presence](Presence.md) or [Sovereignty](Sovereignty.md), and the opponents use [Resilience](Resilience.md), [Tenacity](Tenacity.md) or [Willpower](Willpower.md). For each minion who loses, the caster gains control of one of that minion's Action Points for as long as this spell is maintained, to spend as the caster directs.
>
>- **Spell Ascension** – For each point of Ascension, the caster may control one additional Action Point per losing minion.
>
>
>## <font color="#5218fa">**Indigo**</font>
>
>**Keywords** - *[Compulsion](Compulsion%20Sphere.md), [Afflict](Afflict.md)*
>
>**Color Effect** – The caster may sacrifice Hit Points, [Mana](Mana.md), or a point of [Courage](Courage.md) equal to their [Spirit](Spirit.md) to control one additional Action Point this round only. If they do, that control lingers for 1 additional round before reverting.
>
>## <font color="#0000ff">**Blue**</font>
>
>**Keywords** - *[Compulsion](Compulsion%20Sphere.md), [Afflict](Afflict.md)*
>
>**Color Effect** – This spell's radius doubles, and the caster may designate additional minions to join the check as new minions enter the radius while this spell is maintained.
>
>## <font color="#008000">**Green**</font>
>
>**Keywords** - *[Compulsion](Compulsion%20Sphere.md), [Afflict](Afflict.md), [Heal](Heal.md)*
>
>**Color Effect** – For each minion that loses the check, vines of will-sapping growth wind around them and the caster heals Hit Points equal to their [Spirit](Spirit.md). In addition, the ground beneath losing minions becomes difficult terrain for their own allies.
>
>## <font color="#ffff00">**Yellow**</font>
>
>**Keywords** - *[Compulsion](Compulsion%20Sphere.md), [Afflict](Afflict.md), [Economy](Economy.md)*
>
>**Color Effect** – This spell is [Resistant](Resistance.md) to dispelling effects.
>
>## <font color="#ffa500">**Orange**</font>
>
>**Keywords** - *[Compulsion](Compulsion%20Sphere.md), [Afflict](Afflict.md), [Empower](Empower.md)*
>
>**Color Effect** – Attacks made by puppeted minions when directed by the caster gain a bonus to damage rolls equal to twice the level of this spell, and these attacks have [Overwhelm](Prism/Glossary/Keywords/Weapon%20Properties/Properties/Overwhelm.md).
>
>## <font color="#ff0000">**Red**</font>
>
>**Keywords** - *[Compulsion](Compulsion%20Sphere.md), [Afflict](Afflict.md)*
>
>**Color Effect** – Allies gain a bonus to attribute checks made against puppeted minions equal to the number of controlled Action Points, and the caster or an ally learns an ability that [Lore Acumen](Lore%20Acumen%20(Sojourner).md) would reveal about the minions' true master or purpose.
>
>## <font color="#ee82ee">**Violet**</font>
>
>**Keywords** - *[Compulsion](Compulsion%20Sphere.md), [Afflict](Afflict.md), [Economy](Economy.md)*
>
>**Color Effect** – While maintained, puppeted minions are imbued with Tier I [Trance](Prism/Glossary/Keywords/Imbuements/Mundane/Trance.md), as they are lost in the fog of a will not their own.
>
>---
>[!recite|no-i alt-co]+ ###### [Override](Override.md)
>
>>[!infobox]
>>| <!-- --> | <!-- --> |
>>|-----------------|:-:|
>>|**Keywords**|*[Compulsion](Compulsion%20Sphere.md), [Afflict](Afflict.md), [Harm](Harm.md)*|
>>|**Spherum**|Compulsion|
>>|**Range**|30 ft.|
>>|**Target**|1 Enemy|
>>|**Resolve**|Contested|
>>|**Duration**|Upkeep|
>>|**Upkeep**|1 MP|
>
>
>The caster plants a mental trap within a target's mind. The caster and target make a Contested Check - the caster uses [Authority](Authority.md), [Presence](Presence.md) or [Sovereignty](Sovereignty.md), and the target uses [Resilience](Resilience.md), [Tenacity](Tenacity.md) or [Willpower](Willpower.md). If the caster wins, the caster selects one action type (Attack, Move, or cast a spell); the first time the target uses that action type on its turn, it takes 2d8 Psychic damage, for as long as this spell is maintained.
>
>- **Spell Ascension** – For each point of Ascension, increase this damage by 1d8.
>
>
>## <font color="#5218fa">**Indigo**</font>
>
>**Keywords** - *[Compulsion](Compulsion%20Sphere.md), [Afflict](Afflict.md), [Harm](Harm.md)*
>
>**Color Effect** – The caster may sacrifice Hit Points, [Mana](Mana.md), or a point of [Courage](Courage.md) equal to their [Spirit](Spirit.md). If they do, and the caster wins the check, this spell's damage triggers a second time the first time the chosen action type is used, with the mental trap snapping shut twice.
>
>## <font color="#0000ff">**Blue**</font>
>
>**Keywords** - *[Compulsion](Compulsion%20Sphere.md), [Afflict](Afflict.md), [Harm](Harm.md)*
>
>**Color Effect** – The caster may select two different targets with a single casting of this spell, planting the same mental trap in both.
>
>## <font color="#008000">**Green**</font>
>
>**Keywords** - *[Compulsion](Compulsion%20Sphere.md), [Afflict](Afflict.md), [Harm](Harm.md), [Heal](Heal.md)*
>
>**Color Effect** – Whenever this spell's damage triggers, thorned growth erupts from the psychic wound. The caster heals Hit Points (HP) equal to the damage dealt, and an ally within 10 ft. heals HP equal to half that amount as well.
>
>## <font color="#ffff00">**Yellow**</font>
>
>**Keywords** - *[Compulsion](Compulsion%20Sphere.md), [Afflict](Afflict.md), [Economy](Economy.md), [Harm](Harm.md)*
>
>**Color Effect** – Whenever this spell's damage triggers, the target loses 1 additional Action Point this round.
>
>## <font color="#ffa500">**Orange**</font>
>
>**Keywords** - *[Compulsion](Compulsion%20Sphere.md), [Afflict](Afflict.md), [Empower](Empower.md), [Harm](Harm.md)*
>
>**Color Effect** – The caster may select two action types instead of one, and the target is afflicted with Tier I [Frightened](Frightened.md)/[Horror](Horror.md) the first time this spell's damage triggers each encounter, the mental trap souring their nerve.
>
>## <font color="#ff0000">**Red**</font>
>
>**Keywords** - *[Compulsion](Compulsion%20Sphere.md), [Afflict](Afflict.md), [Harm](Harm.md)*
>
>**Color Effect** – Whenever this spell's damage triggers, an ally within 10 ft. of the target gains [Courage](Courage.md) equal to the caster's [Spirit](Spirit.md), and the caster or that ally learns an ability that [Combat Acumen](Combat%20Acumen%20(Tactician).md) would reveal about the target, the trap's snap revealing a flicker of truth.
>
>## <font color="#ee82ee">**Violet**</font>
>
>**Keywords** - *[Compulsion](Compulsion%20Sphere.md), [Afflict](Afflict.md), [Harm](Harm.md), [Economy](Economy.md)*
>
>**Color Effect** – At the start of each round this spell is maintained, the caster gains the first Mana Point the target would otherwise gain that round.
>
>---