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# Blackout <small>(3rd)</small>
>[!infobox]
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>|**Keywords**|*[Compulsion](Compulsion%20Sphere.md), [Afflict](Afflict.md)*|
>|**Spherum**|Compulsion|
>|**Range**|30 ft. / 20 ft. Radius|
>|**Target**|Area|
>|**Resolve**|Contested|
>|**Duration**|Upkeep|
>|**Upkeep**|1 MP|
The caster snuffs out the wills of all in the radius. All enemies in the radius must make a Contested Check - the caster uses [Authority](Authority.md), [Presence](Presence.md) or [Sovereignty](Sovereignty.md), and the opponents use [Resilience](Resilience.md), [Tenacity](Tenacity.md) or [Willpower](Willpower.md). Creatures who lose are [afflicted](Affliction.md) with Tier I [Sealed](Sealed.md)/[Locked](Locked.md), the caster choosing which ability is sealed for each creature, for as long as this spell is maintained.
- **Spell Ascension** – For each point of Ascension, increase the radius by 5 ft.
## <font color="#5218fa">**Indigo**</font>
**Keywords** - *[Compulsion](Compulsion%20Sphere.md), [Afflict](Afflict.md)*
**Color Effect** – The caster may sacrifice Hit Points, [Mana](Mana.md), or a point of [Courage](Courage.md) equal to their [Spirit](Spirit.md) as this spell is cast. if they do, whenever a [Sealed](Sealed.md)/[Locked](Locked.md) enemy takes damage while this spell is maintained, the Tier of that [Affliction](Affliction.md) on them increases by I.
## <font color="#0000ff">**Blue**</font>
**Keywords** - *[Compulsion](Compulsion%20Sphere.md), [Afflict](Afflict.md)*
**Color Effect** – This spell's radius doubles.
## <font color="#008000">**Green**</font>
**Keywords** - *[Compulsion](Compulsion%20Sphere.md), [Afflict](Afflict.md), [Heal](Heal.md)*
**Color Effect** – For each creature that loses the check, creeping shadowy vines bind them in place. The caster heals Hit Points equal to their [Spirit](Spirit.md), and the bound creature is also afflicted with Tier I [Prone](Prone.md).
## <font color="#ffff00">**Yellow**</font>
**Keywords** - *[Compulsion](Compulsion%20Sphere.md), [Afflict](Afflict.md), [Economy](Economy.md)*
**Color Effect** – [Sealed](Sealed.md)/[Locked](Locked.md) enemies suffer a penalty to [Initiative](Initiative.md) equal to the Tier of that [Affliction](Affliction.md).
## <font color="#ffa500">**Orange**</font>
**Keywords** - *[Compulsion](Compulsion%20Sphere.md), [Afflict](Afflict.md), [Empower](Empower.md)*
**Color Effect** – Whenever a [Sealed](Sealed.md)/[Locked](Locked.md) enemy is reduced below half their maximum Hit Points while this spell is maintained, increase the Tier of that [Affliction](Affliction.md) on them by I.
## <font color="#ff0000">**Red**</font>
**Keywords** - *[Compulsion](Compulsion%20Sphere.md), [Afflict](Afflict.md)*
**Color Effect** – Allies gain a bonus to attribute checks made against [Sealed](Sealed.md)/[Locked](Locked.md) enemies equal to the Tier of the [Affliction](Affliction.md), and the caster or an ally learns an ability that [Lore Acumen](Lore%20Acumen%20(Sojourner).md) would reveal about any Sealed/Locked enemy.
## <font color="#ee82ee">**Violet**</font>
**Keywords** - *[Compulsion](Compulsion%20Sphere.md), [Afflict](Afflict.md), [Economy](Economy.md)*
**Color Effect** – While maintained, [Sealed](Sealed.md)/[Locked](Locked.md) enemies are also [Afflicted](Affliction.md) with [Mute](Mute.md)/[Silenced](Silenced.md), the Tier of which is equal to the Tier of their Sealed/Locked Affliction.