**[Home Page](Home%20Page.md) / [Prism](Prism.md) / [Prism Spells](Prism%20Spells.md)**
# Dominate <small>(3rd)</small>
>[!infobox]
>| <!-- --> | <!-- --> |
>|-----------------|:-:|
>|**Keywords**|*[Compulsion](Compulsion%20Sphere.md), [Afflict](Afflict.md)*|
>|**Spherum**|Compulsion|
>|**Range**|30 ft.|
>|**Target**|Enemy|
>|**Resolve**|Contested|
>|**Duration**|Upkeep|
>|**Upkeep**|1 MP|
The caster attempts to seize direct control of a single target's mind. The caster and target make a Contested Check - the caster uses [Authority](Authority.md), [Presence](Presence.md) or [Sovereignty](Sovereignty.md), and the target uses [Resilience](Resilience.md), [Tenacity](Tenacity.md) or [Willpower](Willpower.md). If the caster wins, the target is afflicted with Tier I [Distracted](Distracted.md)/[Compulsed](Compulsed.md), restricted to only taking actions the caster designates on its next turn, for as long as this spell is maintained.
- **Spell Ascension** – For each point of Ascension, increase the Tier of the Distracted/Compulsed affliction by I.
## <font color="#5218fa">**Indigo**</font>
**Keywords** - *[Compulsion](Compulsion%20Sphere.md), [Afflict](Afflict.md)*
**Color Effect** – The caster may sacrifice Hit Points, [Mana](Mana.md), or a point of [Courage](Courage.md) equal to their [Spirit](Spirit.md). If they do, and the caster wins the check, the domination lingers for 1 round after this spell ends before the target regains their will.
## <font color="#0000ff">**Blue**</font>
**Keywords** - *[Compulsion](Compulsion%20Sphere.md), [Afflict](Afflict.md)*
**Color Effect** – If the caster wins the check, the caster may instead perceive through the dominated target's senses as a Free Action once per round, seeing and hearing everything they do.
## <font color="#008000">**Green**</font>
**Keywords** - *[Compulsion](Compulsion%20Sphere.md), [Afflict](Afflict.md), [Heal](Heal.md)*
**Color Effect** – If the caster wins the check, the caster's will takes root within the target like ivy through stone. The caster heals Hit Points equal to their [Spirit](Spirit.md), and the target's own natural healing is halved for as long as this spell is maintained.
## <font color="#ffff00">**Yellow**</font>
**Keywords** - *[Compulsion](Compulsion%20Sphere.md), [Afflict](Afflict.md), [Economy](Economy.md)*
**Color Effect** – The dominated target gains 1 additional Action Point, which the caster has full control over, to spend as they direct.
## <font color="#ffa500">**Orange**</font>
**Keywords** - *[Compulsion](Compulsion%20Sphere.md), [Afflict](Afflict.md), [Empower](Empower.md)*
**Color Effect** – Attacks the caster directs the dominated target to make deal bonus damage equal to the caster's [Spirit](Spirit.md).
## <font color="#ff0000">**Red**</font>
**Keywords** - *[Compulsion](Compulsion%20Sphere.md), [Afflict](Afflict.md)*
**Color Effect** – An ally may attempt this Contested Check in the caster's place, so long as they can see the target. If they win, the caster or that ally learns an ability that [Combat Acumen](Combat%20Acumen%20(Tactician).md) would reveal about the target, as its mind is laid open.
## <font color="#ee82ee">**Violet**</font>
**Keywords** - *[Compulsion](Compulsion%20Sphere.md), [Afflict](Afflict.md), [Economy](Economy.md)*
**Color Effect** – While maintained, the caster may learn one spell the dominated target knows, gaining the ability to cast it for the remainder of the encounter.