**[Home Page](Home%20Page.md) / [Prism](Prism.md) / [Prism Spells](Prism%20Spells.md)** # Haunt <small>(3rd)</small> >[!infobox] >| <!-- --> | <!-- --> | >|-----------------|:-:| >|**Keywords**|*[Spirit](Spirit.md), [Afflict](Afflict.md)*| >|**Spherum**|Ectomancy| >|**Range**|30 ft. / 15 ft. Radius| >|**Target**|Area| >|**Resolve**|Contested| >|**Duration**|Upkeep| >|**Upkeep**|1 MP| The caster fills an area in range with restless spirits. All enemies in the radius must make an Contested Check - the caster uses [Authority](Authority.md), [Presence](Presence.md) or [Sovereignty](Sovereignty.md), and the opponents use [Resilience](Resilience.md), [Tenacity](Tenacity.md) or [Willpower](Willpower.md). Creatures who lose are afflicted with Tier I [Frightened](Frightened.md)/[Horror](Horror.md) for as long as they remain in the area and this spell is maintained. - **Spell Ascension** – For each point of Ascension, increase the Tier of the Frightened/Horror affliction by I. ## <font color="#5218fa">**Indigo**</font> **Keywords** - *[Spirit](Spirit.md), [Afflict](Afflict.md)* **Color Effect** – The caster may sacrifice their next Withstand action. If they do, the [Frightened](Frightened.md)/[Horror](Horror.md) [Affliction](Affliction.md) this spell causes lingers for a number of rounds equal to the caster's [Spirit](Spirit.md) after the creature leaves the area. ## <font color="#0000ff">**Blue**</font> **Keywords** - *[Spirit](Spirit.md), [Afflict](Afflict.md)* **Color Effect** – The radius of this spell doubles, and the caster may split it into two separate haunted areas within range instead of one contiguous zone. ## <font color="#008000">**Green**</font> **Keywords** - *[Spirit](Spirit.md), [Afflict](Afflict.md)* **Color Effect** – Restless roots and withered growth spread through the haunted ground. Enemies who begin their turn in the area are also afflicted with Tier I [Prone](Prone.md), as the land itself recoils from what haunts it. ## <font color="#ffff00">**Yellow**</font> **Keywords** - *[Spirit](Spirit.md), [Afflict](Afflict.md), [Economy](Economy.md)* **Color Effect** – Enemies who fail this check lose 1 Action Point. ## <font color="#ffa500">**Orange**</font> **Keywords** - *[Spirit](Spirit.md), [Afflict](Afflict.md), [Empower](Empower.md)* **Color Effect** – Enemies afflicted by this spell gain [Vulnerable](Vulnerable.md) to Psychic damage while they remain in the area. ## <font color="#ff0000">**Red**</font> **Keywords** - *[Spirit](Spirit.md), [Afflict](Afflict.md)* **Color Effect** – Enemies afflicted by this spell suffer a penalty to AC equal to the current Tier of their [Frightened](Frightened.md)/[Horror](Horror.md) [Affliction](Affliction.md). ## <font color="#ee82ee">**Violet**</font> **Keywords** - *[Spirit](Spirit.md), [Afflict](Afflict.md), [Economy](Economy.md)* **Color Effect** – Enemies afflicted by this spell treat no creature, including their own allies, as an ally while they remain afflicted.