**[Home Page](Home%20Page.md) / [Prism](Prism.md) / [Prism Spells](Prism%20Spells.md)** # Dreamscape <small>(3rd)</small> >[!infobox] >| <!-- --> | <!-- --> | >|-----------------|:-:| >|**Keywords**|*[Oneiromancy](Oneiromancy%20Sphere.md)*| >|**Spherum**|Oneiromancy| >|**Range**|60 ft. / 30 ft. Radius| >|**Target**|Area| >|**Resolve**|None| >|**Duration**|Upkeep| >|**Upkeep**|1 MP| The caster pulls the immediate area into a shared dreamscape of their design, reshaping terrain features (difficult terrain, cover, or light level) within the radius to the caster's preference, so long as this spell is maintained. This has no effect on structural walls or floors. - **Spell Ascension** – For each point of Ascension, increase the radius by 10 ft. ## <font color="#5218fa">**Indigo**</font> **Keywords** - *[Oneiromancy](Oneiromancy%20Sphere.md)* **Color Effect** – The caster may sacrifice Hit Points, [Mana](Mana.md), or a point of [Courage](Courage.md) equal to their [Spirit](Spirit.md) to reshape the terrain a second time this round. Terrain reshaped this way persists for 1 round after this spell ends before reverting. ## <font color="#0000ff">**Blue**</font> **Keywords** - *[Oneiromancy](Oneiromancy%20Sphere.md), [Dreamwalk](Dream.md)* **Color Effect** – The caster may [Dreamwalk](Dream.md) to any point within the dreamscape as a Free Action once per round, and the radius of this spell doubles. ## <font color="#008000">**Green**</font> **Keywords** - *[Oneiromancy](Oneiromancy%20Sphere.md), [Heal](Heal.md)* **Color Effect** – Allies within the dreamscape heal Hit Points equal to the caster's [Spirit](Spirit.md) at the start of their turn, and the terrain the caster shapes may include living elements - grasping vines, blooming flowers, or living fog - at the caster's discretion. ## <font color="#ffff00">**Yellow**</font> **Keywords** - *[Oneiromancy](Oneiromancy%20Sphere.md), [Economy](Economy.md)* **Color Effect** – Allies within the dreamscape ignore difficult terrain the caster has created, and gain a bonus to [Initiative](Initiative.md) equal to the caster's [Spirit](Spirit.md) while they remain within it. ## <font color="#ffa500">**Orange**</font> **Keywords** - *[Oneiromancy](Oneiromancy%20Sphere.md), [Empower](Empower.md)* **Color Effect** – The caster may reshape one additional terrain feature within the radius per round, and enemies who enter difficult terrain the caster has created are afflicted with Tier I [Frightened](Frightened.md)/[Horror](Horror.md), as the Dream itself resists their intrusion. ## <font color="#ff0000">**Red**</font> **Keywords** - *[Oneiromancy](Oneiromancy%20Sphere.md)* **Color Effect** – Enemies within the dreamscape treat all terrain the caster creates as difficult terrain, even if allies do not, and the caster or an ally learns an ability that [Lore Acumen](Lore%20Acumen%20(Wizard).md) would reveal about any enemy who becomes stuck this way. ## <font color="#ee82ee">**Violet**</font> **Keywords** - *[Oneiromancy](Oneiromancy%20Sphere.md), [Economy](Economy.md), [Afflict](Afflict.md)* **Color Effect** – The caster may instead have this spell afflict all creatures within the dreamscape with a random [Madness](Prism/Glossary/Keywords/Imbuements/Mundane/Madness.md), the Tier of which is also randomly determined, for as long as this spell is maintained.