**[Home Page](Home%20Page.md) / [Prism](Prism.md) / [Prism Spells](Prism%20Spells.md)** # Seal of Mana <small>(3rd)</small> >[!infobox] >| <!-- --> | <!-- --> | >|-----------------|:-:| >|**Keywords**|*[Seals](Seals%20Sphere.md), [Imbue](Imbue.md), [Afflict](Afflict.md)*| >|**Spherum**|Seals| >|**Range**|30 ft.| >|**Target**|1 Ally or Enemy| >|**Resolve**|Contested (Enemy only)| >|**Duration**|Upkeep| >|**Upkeep**|1 MP| The caster brands a creature with a Seal of Mana. If the target is a willing ally, they regain 1 Mana Point at the start of their turn for as long as this spell is maintained. If the target is an unwilling enemy, the caster and target make a Contested Check - the caster uses [Authority](Authority.md), [Competence](Competence.md) or [Sovereignty](Sovereignty.md), and the target uses [Resilience](Resilience.md), [Tenacity](Tenacity.md) or [Willpower](Willpower.md). If the caster wins, the enemy instead has the mana they regain at the start of each of their turns reduced by 1, to a minimum of 0, for as long as this spell is maintained. - **Spell Ascension** – For each point of Ascension, increase the ally's mana regained or the enemy's mana reduction by 1. ## <font color="#5218fa">**Indigo**</font> **Keywords** - *[Seals](Seals%20Sphere.md), [Afflict](Afflict.md), [Imbue](Imbue.md)* **Color Effect** – The caster may sacrifice all of their current [Mana](Mana.md). If they do, this seal's effect lingers for a number of rounds equal to the amount of Mana sacrificed after this spell ends. ## <font color="#0000ff">**Blue**</font> **Keywords** - *[Seals](Seals%20Sphere.md), [Afflict](Afflict.md), [Imbue](Imbue.md)* **Color Effect** – This seal's reach widens. It may affect a second creature (ally or enemy) within range simultaneously, sharing the same effect. ## <font color="#008000">**Green**</font> **Keywords** - *[Seals](Seals%20Sphere.md), [Afflict](Afflict.md), [Imbue](Imbue.md)* **Color Effect** – Raw arcane current mixes with living current. Whenever the sealed ally regains [Mana](Mana.md) at the start of their turn, they also heal Hit Points equal to the caster's [Spirit](Spirit.md). Whenever the sealed enemy's Mana gain is reduced by this seal, they are also afflicted with Tier I [Prone](Prone.md) as roots surge beneath them. ## <font color="#ffff00">**Yellow**</font> **Keywords** - *[Seals](Seals%20Sphere.md), [Afflict](Afflict.md), [Economy](Economy.md), [Imbue](Imbue.md)* **Color Effect** – The caster may choose to change their initiative to go after the sealed creature whenever initiative is rolled each round. ## <font color="#ffa500">**Orange**</font> **Keywords** - *[Seals](Seals%20Sphere.md), [Afflict](Afflict.md), [Empower](Empower.md), [Imbue](Imbue.md)* **Color Effect** – If the sealed creature is an ally, the first augment they apply to a spell by spending additional [Mana](Mana.md) this round costs 1 less Mana. If the sealed creature is an enemy, they are afflicted with Tier III [Distracted](Distracted.md)/[Compulsed](Compulsed.md) instead, unable to use those Action Points to cast spells. ## <font color="#ff0000">**Red**</font> **Keywords** - *[Seals](Seals%20Sphere.md), [Afflict](Afflict.md), [Imbue](Imbue.md)* **Color Effect** – Whenever the sealed ally regains [Mana](Mana.md) from this seal, an ally within 10 ft. gains 1 Mana Point. ## <font color="#ee82ee">**Violet**</font> **Keywords** - *[Seals](Seals%20Sphere.md), [Afflict](Afflict.md), [Economy](Economy.md), [Imbue](Imbue.md)* **Color Effect** – The caster may instead have this seal unmake a memory of magic itself. A sealed enemy forgets one spell of the caster's choosing, unable to cast it for as long as this spell is maintained. A sealed ally instead recalls a spell they've forgotten, gaining temporary access to one spell of up to this spell's level that they don't currently know, for as long as this spell is maintained.