**[Home Page](Home%20Page.md) / [Prism](Prism.md) / [Prism Spells](Prism%20Spells.md)** # Dim <small>(3rd)</small> >[!infobox] >| <!-- --> | <!-- --> | >|-----------------|:-:| >|**Keywords**|*[Shadow](Shadow%20Sphere.md), [Depower](Depower.md)*| >|**Spherum**|Shadow| >|**Range**|30 ft. / 20 ft. Radius| >|**Target**|Area| >|**Resolve**|None| >|**Duration**|Upkeep| >|**Upkeep**|1 MP| The caster snuffs out mundane light sources in the radius, reducing the area to dim light or darkness. Enemies who begin their turn in the area are afflicted with Tier I [Blind](Blind.md), the Tier of which is instead equal to the caster's [Cunning](Cunning.md), [Guile](Guile.md) or [Presence](Presence.md), for as long as they remain and this spell is maintained. - **Spell Ascension** – For each point of Ascension, increase the radius of this spell by 5 ft. ## <font color="#5218fa">**Indigo**</font> **Keywords** - *[Shadow](Shadow%20Sphere.md), [Depower](Depower.md)* **Color Effect** – The caster may sacrifice their own sight, treating themselves as [Blind](Blind.md) until the start of their next turn. If they do, the darkness thickens permanently within a 5 ft. square of the caster's choice in the radius - that square remains dark even after this spell ends, fading after a number of days equal to the caster's [Spirit](Spirit.md). ## <font color="#0000ff">**Blue**</font> **Keywords** - *[Shadow](Shadow%20Sphere.md), [Depower](Depower.md), [Dreamwalk](Dream.md)* **Color Effect** – The radius of this spell doubles, and enemies within it treat their own Darkvision or Blindsight range as halved, their perception of the dark warped and diminished. ## <font color="#008000">**Green**</font> **Keywords** - *[Shadow](Shadow%20Sphere.md), [Depower](Depower.md)* **Color Effect** – Roots and creeping fungus surge within the shadowed ground. Enemies who begin their turn in the area are also afflicted with Tier I [Prone](Prone.md), and allies who end their turn there gain [Resistance](Resistance.md) to the next [Affliction](Affliction.md) they would suffer. ## <font color="#ffff00">**Yellow**</font> **Keywords** - *[Shadow](Shadow%20Sphere.md), [Depower](Depower.md), [Economy](Economy.md)* **Color Effect** – Enemies who both enter and attempt to leave the area on the same turn are [afflicted](Afflict.md) with Tier I [Staggered](Staggered.md)/[Dazed](Dazed.md), the Tier of which is instead equal to the caster's [Cunning](Cunning.md), [Grace](Grace.md) or [Wit](Wit.md), for 1 round. ## <font color="#ffa500">**Orange**</font> **Keywords** - *[Shadow](Shadow%20Sphere.md), [Depower](Depower.md), [Empower](Empower.md)* **Color Effect** – Enemies already [Blind](Blind.md) from this spell are also [afflicted](Afflict.md) with Tier I [Frightened](Frightened.md)/[Horror](Horror.md) for as long as this spell is maintained, as their will is conquered alongside their sight. ## <font color="#ff0000">**Red**</font> **Keywords** - *[Shadow](Shadow%20Sphere.md), [Depower](Depower.md)* **Color Effect** – Allies within the area see through the darkness as though it were bright light, and may learn one hidden trait or ability of an enemy within the area as a Free Action once per round. ## <font color="#ee82ee">**Violet**</font> **Keywords** - *[Shadow](Shadow%20Sphere.md), [Depower](Depower.md), [Economy](Economy.md)* **Color Effect** – Enemies who leave the area forget this spell ever affected them, losing all memory of the darkness. They are afflicted with Tier I [Distracted](Distracted.md)/[Compulsed](Compulsed.md) for 1 round as their mind stutters over the lost time.