**[Home Page](Home%20Page.md) / [Prism](Prism.md) / [Prism Spells](Prism%20Spells.md)**
# Summoning Sphere
*The first major step in summoning magic, allowing the summoning of celestials, demons and other outsiders.*
The Summoning Sphere is made available by having two spells from the **[Conjura](Conjura%20Sphere.md)** Spell Sphere.
### Summoning Sphere Spells
<br>
>[!recite|no-i alt-co]+ ###### [Bind Outsider](Bind%20Outsider.md)
>
>>[!infobox]
>>| <!-- --> | <!-- --> |
>>|-----------------|:-:|
>>|**Keywords**|*[Spirit](Spirit.md), [Afflict](Afflict.md)*|
>>|**Spherum**|Summoning|
>>|**Range**|30 ft.|
>>|**Target**|1 Enemy|
>>|**Resolve**|Contested|
>>|**Duration**|Upkeep|
>>|**Upkeep**|1 MP|
>
>
>The caster attempts to wrest control of a summoned or native outsider already present on the battlefield. The caster and target make a Contested Check - the caster uses [Authority](Authority.md), [Presence](Presence.md) or [Sovereignty](Sovereignty.md), the target uses [Resilience](Resilience.md), [Tenacity](Tenacity.md) or [Willpower](Willpower.md). If the caster wins, the target is afflicted with Tier II [Distracted](Distracted.md)/[Compulsed](Compulsed.md), restricted to only taking actions the caster designates, for as long as this spell is maintained.
>
>- **Spell Ascension** – For each point of Ascension, increase the Tier of the Distracted/Compulsed affliction by I.
>
>
>## <font color="#5218fa">**Indigo**</font>
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>**Keywords** - *[Spirit](Spirit.md), [Afflict](Afflict.md)*
>
>**Color Effect** – The caster may sacrifice [Mana](Mana.md) equal to the target's CR. If they do, and the caster wins the check, the outsider's tie to its native plane frays permanently - it can no longer be [Banished](Banished.md) or dismissed by any source for the remainder of the encounter.
>
>## <font color="#0000ff">**Blue**</font>
>
>**Keywords** - *[Spirit](Spirit.md), [Afflict](Afflict.md)*
>
>**Color Effect** – If the caster wins the check, they may command the bound outsider to use one exotic ability appropriate to its kind and CR, determined by the GM, once while this spell is maintained.
>
>## <font color="#008000">**Green**</font>
>
>**Keywords** - *[Spirit](Spirit.md), [Afflict](Afflict.md)*
>
>**Color Effect** – While maintained, enemies who begin their turn adjacent to the bound outsider cannot regain Hit Points for that round.
>
>## <font color="#ffff00">**Yellow**</font>
>
>**Keywords** - *[Spirit](Spirit.md), [Afflict](Afflict.md), [Economy](Economy.md)*
>
>**Color Effect** – Whenever the bound outsider acts on the caster's command, the next enemy to act after it in the turn order is afflicted with Tier I [Staggered](Staggered.md)/[Dazed](Dazed.md).
>
>## <font color="#ffa500">**Orange**</font>
>
>**Keywords** - *[Spirit](Spirit.md), [Afflict](Afflict.md), [Empower](Empower.md)*
>
>**Color Effect** – While maintained, enemies who start their turn adjacent to the bound outsider are afflicted with Tier I [Distracted](Distracted.md)/[Compulsed](Compulsed.md), unable to use those Action Points to target the caster or their allies.
>
>## <font color="#ff0000">**Red**</font>
>
>**Keywords** - *[Spirit](Spirit.md), [Afflict](Afflict.md)*
>
>**Color Effect** – The caster shares the outsider's borrowed knowledge with their allies. Allies within 15 ft. gain a bonus to their next [Attribute](Prism%20Attributes.md) check equal to the caster's [Spirit](Spirit.md).
>
>## <font color="#ee82ee">**Violet**</font>
>
>**Keywords** - *[Spirit](Spirit.md), [Afflict](Afflict.md), [Economy](Economy.md)*
>
>**Color Effect** – This spell has no Upkeep.
>
>---
>[!recite|no-i alt-co]+ ###### [Call Celestial](Call%20Celestial.md)
>
>>[!infobox]
>>| <!-- --> | <!-- --> |
>>|-----------------|:-:|
>>|**Keywords**|*[Spirit](Spirit.md), [Economy](Economy.md)*|
>>|**Spherum**|Summoning|
>>|**Range**|30 ft.|
>>|**Target**|Area|
>>|**Resolve**|None|
>>|**Duration**|Upkeep|
>>|**Upkeep**|1 MP|
>
>
>The caster calls forth a Lesser Celestial to an unoccupied square in range, under the caster's complete command. Only one such creature can exist from this spell from this caster at a time.
>
>- **Spell Ascension** – For each point of Ascension, increase the total number of Celestials that can exist from this spell by 1.
>
>
>## <font color="#5218fa">**Indigo**</font>
>
>**Keywords** - *[Spirit](Spirit.md), [Economy](Economy.md)*
>
>**Color Effect** – This spell summons a Martyr.
>
>## <font color="#0000ff">**Blue**</font>
>
>**Keywords** - *[Spirit](Spirit.md), [Economy](Economy.md)*
>
>**Color Effect** – This spell summons a Whimsy.
>
>## <font color="#008000">**Green**</font>
>
>**Keywords** - *[Spirit](Spirit.md), [Economy](Economy.md)*
>
>**Color Effect** – This spell summons an Elysian.
>
>## <font color="#ffff00">**Yellow**</font>
>
>**Keywords** - *[Spirit](Spirit.md), [Economy](Economy.md)*
>
>**Color Effect** – This spell summons an Inevitable.
>
>## <font color="#ffa500">**Orange**</font>
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>**Keywords** - *[Spirit](Spirit.md), [Economy](Economy.md)*
>
>**Color Effect** – This spell summons an Archon.
>
>## <font color="#ff0000">**Red**</font>
>
>**Keywords** - *[Spirit](Spirit.md), [Economy](Economy.md)*
>
>**Color Effect** – This spell summons an Angel.
>
>## <font color="#ee82ee">**Violet**</font>
>
>**Keywords** - *[Spirit](Spirit.md), [Economy](Economy.md)*
>
>**Color Effect** – This spell summons an Aeon.
>
>---
>[!recite|no-i alt-co]+ ###### [Call Fiend](Call%20Fiend.md)
>
>>[!infobox]
>>| <!-- --> | <!-- --> |
>>|-----------------|:-:|
>>|**Keywords**|*[Spirit](Spirit.md), [Economy](Economy.md)*|
>>|**Spherum**|Summoning|
>>|**Range**|30 ft.|
>>|**Target**|Area|
>>|**Resolve**|None|
>>|**Duration**|Upkeep|
>>|**Upkeep**|1 MP|
>
>
>The caster calls forth a Lesser Fiend to an unoccupied square in range, under the caster's complete command. Only one such creature can exist from this spell from this caster at a time.
>
>- **Spell Ascension** – For each point of Ascension, increase the total number of Fiends that can exist from this spell by 1.
>
>
>## <font color="#5218fa">**Indigo**</font>
>
>**Keywords** - *[Spirit](Spirit.md), [Economy](Economy.md)*
>
>**Color Effect** – This spell summons a Ferryman.
>
>## <font color="#0000ff">**Blue**</font>
>
>**Keywords** - *[Spirit](Spirit.md), [Economy](Economy.md)*
>
>**Color Effect** – This spell summons a Nightmare.
>
>## <font color="#008000">**Green**</font>
>
>**Keywords** - *[Spirit](Spirit.md), [Economy](Economy.md)*
>
>**Color Effect** – This spell summons a Demon.
>
>## <font color="#ffff00">**Yellow**</font>
>
>**Keywords** - *[Spirit](Spirit.md), [Economy](Economy.md)*
>
>**Color Effect** – This spell summons a Devil.
>
>## <font color="#ffa500">**Orange**</font>
>
>**Keywords** - *[Spirit](Spirit.md), [Economy](Economy.md)*
>
>**Color Effect** – This spell summons a Daemon.
>
>## <font color="#ff0000">**Red**</font>
>
>**Keywords** - *[Spirit](Spirit.md), [Economy](Economy.md)*
>
>**Color Effect** – This spell summons a Devourer.
>
>## <font color="#ee82ee">**Violet**</font>
>
>**Keywords** - *[Spirit](Spirit.md), [Economy](Economy.md)*
>
>**Color Effect** – This spell summons a Null.
>
>---
>[!recite|no-i alt-co]+ ###### [Lesser Planar Gate](Lesser%20Planar%20Gate.md)
>
>>[!infobox]
>>| <!-- --> | <!-- --> |
>>|-----------------|:-:|
>>|**Keywords**|*[Spirit](Spirit.md), [Imbue](Imbue.md)*|
>>|**Spherum**|Summoning|
>>|**Range**|Self / 30 ft. Radius|
>>|**Target**|Party|
>>|**Resolve**|None|
>>|**Duration**|Upkeep|
>>|**Upkeep**|1 MP|
>
>
>The caster tears open a small rift to [the Dream](The%20Dream.md), washing allies within 30 ft. with its essence for as long as this spell is maintained. Allies gain [Resistance](Resistance.md) to the [Frightened](Frightened.md)/[Horror](Horror.md) [Affliction](Affliction.md) and a bonus to Stealth checks equal to the caster's [Spirit](Spirit.md).
>
>- **Spell Ascension** – For each point of Ascension, increase the radius of this spell by 10 ft.
>
>
>## <font color="#5218fa">**Indigo**</font>
>
>**Keywords** - *[Spirit](Spirit.md), [Imbue](Imbue.md)*
>
>**Color Effect** – This spell may instead draw from the Plane of Ash. The caster may sacrifice [Mana](Mana.md). If they do, allies within range gain [Resistance](Resistance.md) to Fire damage. Whenever an ally takes Fire damage anyway, they convert it into a bonus to their next damage roll equal to the amount taken.
>
>## <font color="#0000ff">**Blue**</font>
>
>**Keywords** - *[Spirit](Spirit.md), [Imbue](Imbue.md)*
>
>**Color Effect** – This spell may instead draw from a random plane of existence, determined randomly among this spell's other planar benefits (Aeons, Ash, Bedlam, Feywild, Peace, or [the Shattered Gate.md](The%20Shattered%20Gate.md)) each time it is cast.
>
>## <font color="#008000">**Green**</font>
>
>**Keywords** - *[Spirit](Spirit.md), [Heal](Heal.md), [Imbue](Imbue.md)*
>
>**Color Effect** – This spell may instead draw from the Feywild. Allies heal Hit Points equal to the caster's [Spirit](Spirit.md) at the start of their turn, and the first attack each ally makes each round deals additional force damage equal to the caster's Spirit.
>
>## <font color="#ffff00">**Yellow**</font>
>
>**Keywords** - *[Spirit](Spirit.md), [Economy](Economy.md), [Imbue](Imbue.md)*
>
>**Color Effect** – This spell may instead draw from the Plane of Aeons. Allies gain a bonus to [Initiative](Initiative.md) equal to the caster's [Spirit](Spirit.md) on the round this spell is cast, and whenever an ally defeats an enemy, one other ally of the caster's choice may immediately act next in the turn order.
>
>## <font color="#ffa500">**Orange**</font>
>
>**Keywords** - *[Spirit](Spirit.md), [Empower](Empower.md), [Imbue](Imbue.md)*
>
>**Color Effect** – This spell may instead draw from the Plane of Bedlam. Allies deal additional Fire damage with their attacks equal to the caster's [Spirit](Spirit.md). Enemies damaged this way are afflicted with Tier I [Frightened](Frightened.md)/[Horror](Horror.md).
>
>## <font color="#ff0000">**Red**</font>
>
>**Keywords** - *[Spirit](Spirit.md), [Imbue](Imbue.md)*
>
>**Color Effect** – This spell may instead draw from the Plane of Peace. Allies gain [Courage](Courage.md) equal to the caster's [Spirit](Spirit.md) on the round this spell is cast, and whenever an ally would fail an [Attribute](Prism%20Attributes.md) check while within range, they may reroll it once.
>
>## <font color="#ee82ee">**Violet**</font>
>
>**Keywords** - *[Spirit](Spirit.md), [Economy](Economy.md), [Imbue](Imbue.md)*
>
>**Color Effect** – This spell may instead draw from the Plane of [the Shattered Gate.md](The%20Shattered%20Gate.md). While maintained, allies within range do not need to eat, drink, breathe, or sleep, and do not age - though they retain no memory of time spent under this effect once it ends.