**[Home Page](Home%20Page.md) / [Prism](Prism.md) / [Prism Spells](Prism%20Spells.md)**
# Thanomancy Sphere
*The manipulation of life energy, direct destruction of life and powerful healing magic.*
The Thanomancy Sphere is made available by having two spells from the **[Necra](Necra%20Sphere.md)** Spell Sphere.
### Thanomancy Sphere Spells
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>[!recite|no-i alt-co]+ ###### [Death Mark](Death%20Mark.md)
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>>[!infobox]
>>| <!-- --> | <!-- --> |
>>|-----------------|:-:|
>>|**Keywords**|*[Thanomancy](Thanomancy%20Sphere.md), [Attack](Attack.md), [Harm](Harm.md)*|
>>|**Spherum**|Thanomancy|
>>|**Range**|30 ft.|
>>|**Target**|1 Enemy|
>>|**Resolve**|Attack|
>>|**Duration**|Instantaneous|
>>|**Upkeep**|None|
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>The caster makes a spell attack against a target in range that is at or below half of their maximum Hit Points. If the attack hits, it deals 3d10 Necrotic damage. This attack has [Overwhelm](Prism/Glossary/Keywords/Weapon%20Properties/Properties/Overwhelm.md).
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>- **Spell Ascension** – For each point of Ascension, increase this damage by 1d10.
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>## <font color="#5218fa">**Indigo**</font>
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>**Keywords** - *[Thanomancy](Thanomancy%20Sphere.md), [Attack](Attack.md), [Harm](Harm.md)*
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>**Color Effect** – The caster may sacrifice Hit Points (HP) equal to their [Spirit](Spirit.md) to cast this spell against a target above the HP threshold this once. If this attack defeats a target marked this way, it leaves behind a lingering trace of death. An ally within 10 ft. may consume it as a Free Action to gain 1 point of [Adrenaline](Adrenaline.md), [Courage](Courage.md) or [Mana](Mana.md) (their choice).
>
>## <font color="#0000ff">**Blue**</font>
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>**Keywords** - *[Thanomancy](Thanomancy%20Sphere.md), [Attack](Attack.md), [Dreamwalk](Dream.md), [Harm](Harm.md)*
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>**Color Effect** – If this attack hits, the caster may [Dreamwalk](Dream.md) to a square adjacent to any creature within 30 ft. below half their maximum Hit Points. If they do, that target takes half this attack's damage again.
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>## <font color="#008000">**Green**</font>
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>**Keywords** - *[Thanomancy](Thanomancy%20Sphere.md), [Attack](Attack.md), [Harm](Harm.md), [Heal](Heal.md)*
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>**Color Effect** – If this attack defeats the target, a surge of released life energy spreads outward. The caster and allies within 10 ft. heal Hit Points equal to the caster's [Spirit](Spirit.md).
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>## <font color="#ffff00">**Yellow**</font>
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>**Keywords** - *[Thanomancy](Thanomancy%20Sphere.md), [Attack](Attack.md), [Harm](Harm.md), [Economy](Economy.md)*
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>**Color Effect** – If this attack defeats the target, the caster goes first in the turn order on the next round, rolling off against any other creature with a similar effect.
>
>## <font color="#ffa500">**Orange**</font>
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>**Keywords** - *[Thanomancy](Thanomancy%20Sphere.md), [Afflict](Afflict.md), [Attack](Attack.md), [Harm](Harm.md)*
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>**Color Effect** – If this attack defeats the target, all of that target's allies within 30 ft. are afflicted with Tier II [Frightened](Frightened.md)/[Horror](Horror.md).
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>## <font color="#ff0000">**Red**</font>
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>**Keywords** - *[Thanomancy](Thanomancy%20Sphere.md), [Attack](Attack.md), [Harm](Harm.md)*
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>**Color Effect** – If this attack defeats the target, the caster or an ally within 30 ft. learns an ability that [Combat Acumen](Combat%20Acumen%20(Soldier).md) would reveal about a different enemy within range, reading the moment of death for greater insight.
>
>## <font color="#ee82ee">**Violet**</font>
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>**Keywords** - *[Thanomancy](Thanomancy%20Sphere.md), [Attack](Attack.md), [Economy](Economy.md), [Harm](Harm.md)*
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>**Color Effect** – If this attack defeats the target, and this spell was Hard Cast (not cast through an item), the [APC](Action%20Point%20Cost.md) of casting it is refunded.
>
>---
>[!recite|no-i alt-co]+ ###### [Drain Vitality](Drain%20Vitality.md)
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>>[!infobox]
>>| <!-- --> | <!-- --> |
>>|-----------------|:-:|
>>|**Keywords**|*[Thanomancy](Thanomancy%20Sphere.md), [Attack](Attack.md), [Harm](Harm.md), [Heal](Heal.md)*|
>>|**Spherum**|Thanomancy|
>>|**Range**|30 ft.|
>>|**Target**|1 Enemy|
>>|**Resolve**|Attack|
>>|**Duration**|Instantaneous|
>>|**Upkeep**|None|
>
>
>The caster makes a spell attack against a target in range, siphoning their life force directly. If the attack hits, it deals 2d8 Necrotic damage and the caster heals Hit Points equal to the full damage dealt.
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>- **Spell Ascension** – For each point of Ascension, increase the base damage by 1d8.
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>## <font color="#5218fa">**Indigo**</font>
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>**Keywords** - *[Thanomancy](Thanomancy%20Sphere.md), [Afflict](Afflict.md), [Attack](Attack.md), [Harm](Harm.md), [Heal](Heal.md)*
>
>**Color Effect** – The caster may sacrifice Hit Points equal to their [Spirit](Spirit.md) before this attack resolves. If they do, the target is also afflicted with [Bleed](Bleed.md)/[Seep](Seep.md), the Tier of which is equal to half the caster's Spirit rounded down, as their vitality continues to drain after the strike.
>
>## <font color="#0000ff">**Blue**</font>
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>**Keywords** - *[Thanomancy](Thanomancy%20Sphere.md), [Attack](Attack.md), [Area](Area.md), [Harm](Harm.md), [Heal](Heal.md)*
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>**Color Effect** – This attack may instead target every enemy within 10 ft. of the original target, siphoning life from all of them at once, though the caster only heals from the single highest instance of damage dealt.
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>## <font color="#008000">**Green**</font>
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>**Keywords** - *[Thanomancy](Thanomancy%20Sphere.md), [Attack](Attack.md), [Harm](Harm.md), [Heal](Heal.md)*
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>**Color Effect** – The wound blooms with sudden growth. If this attack hits, an ally within 10 ft. of the target also heals Hit Points equal to half the damage dealt, and the ground there becomes overgrown, difficult terrain for enemies until the end of the encounter.
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>## <font color="#ffff00">**Yellow**</font>
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>**Keywords** - *[Thanomancy](Thanomancy%20Sphere.md), [Attack](Attack.md), [Economy](Economy.md), [Harm](Harm.md), [Heal](Heal.md)*
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>**Color Effect** – If this attack hits, the target's [Initiative](Initiative.md) for their next turn is treated as the lowest in the encounter, as causation catches up to them all at once.
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>## <font color="#ffa500">**Orange**</font>
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>**Keywords** - *[Thanomancy](Thanomancy%20Sphere.md), [Attack](Attack.md), [Harm](Harm.md), [Empower](Empower.md)*
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>**Color Effect** – This spell does not heal the caster. Instead, they gain Temporary Hit Points equal to the amount this spell would have healed them.
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>## <font color="#ff0000">**Red**</font>
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>**Keywords** - *[Thanomancy](Thanomancy%20Sphere.md), [Attack](Attack.md), [Empower](Empower.md), [Harm](Harm.md), [Heal](Heal.md)*
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>**Color Effect** – The caster may instead grant the healing from this spell to an ally within 30 ft. If they do, the caster or that ally learns an ability that [Combat Acumen](Combat%20Acumen%20(Soldier).md) would reveal about the target, as insight passes through the drained life force.
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>## <font color="#ee82ee">**Violet**</font>
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>**Keywords** - *[Thanomancy](Thanomancy%20Sphere.md), [Attack](Attack.md), [Economy](Economy.md), [Harm](Harm.md), [Heal](Heal.md)*
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>**Color Effect** – If this attack defeats the target, this spell's Mana Cost is refunded.
>
>---
>[!recite|no-i alt-co]+ ###### [Soul Rend](Soul%20Rend.md)
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>>[!infobox]
>>| <!-- --> | <!-- --> |
>>|-----------------|:-:|
>>|**Keywords**|*[Thanomancy](Thanomancy%20Sphere.md), [Attack](Attack.md), [Harm](Harm.md)*|
>>|**Spherum**|Thanomancy|
>>|**Range**|30 ft.|
>>|**Target**|1 Enemy|
>>|**Resolve**|Attack|
>>|**Duration**|Instantaneous|
>>|**Upkeep**|None|
>
>
>The caster makes a spell attack against a target in range, tearing directly at their life force. If the attack hits, it deals a number of d8s equal to the target's [Spirit](Spirit.md) in Necrotic damage, making this spell especially potent against powerful creatures. This attack has [Cleave](Cleave.md).
>
>- **Spell Ascension** – For each point of Ascension, this attack deals damage equal to one additional d8.
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>## <font color="#5218fa">**Indigo**</font>
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>**Keywords** - *[Thanomancy](Thanomancy%20Sphere.md), [Afflict](Afflict.md), [Attack](Attack.md), [Harm](Harm.md)*
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>**Color Effect** – The caster may sacrifice Hit Points equal to half the damage this spell would deal. If they do, the wound left behind continues to tear at the target's spirit, afflicting them with Tier IV [Bleed](Bleed.md)/[Seep](Seep.md) for as long as it persists.
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>## <font color="#0000ff">**Blue**</font>
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>**Keywords** - *[Thanomancy](Thanomancy%20Sphere.md), [Attack](Attack.md), [Harm](Harm.md)*
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>**Color Effect** – This attack's [Cleave](Cleave.md) may instead strike every enemy adjacent to the target, rather than just one, as the tear in their spirit widens to consume all nearby life.
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>## <font color="#008000">**Green**</font>
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>**Keywords** - *[Thanomancy](Thanomancy%20Sphere.md), [Attack](Attack.md), [Harm](Harm.md)*
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>**Color Effect** – The target cannot heal Hit Points by any means until the end of the round.
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>## <font color="#ffff00">**Yellow**</font>
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>**Keywords** - *[Thanomancy](Thanomancy%20Sphere.md), [Attack](Attack.md), [Economy](Economy.md), [Harm](Harm.md)*
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>**Color Effect** – If this attack hits, the target's next action is delayed. They act last in the current round's remaining turn order, regardless of their rolled initiative.
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>## <font color="#ffa500">**Orange**</font>
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>**Keywords** - *[Thanomancy](Thanomancy%20Sphere.md), [Attack](Attack.md), [Empower](Empower.md), [Harm](Harm.md)*
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>**Color Effect** – This attack's damage die increases by two steps, from d8 to d12.
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>## <font color="#ff0000">**Red**</font>
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>**Keywords** - *[Thanomancy](Thanomancy%20Sphere.md), [Attack](Attack.md), [Empower](Empower.md), [Harm](Harm.md)*
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>**Color Effect** – Allies who attack the target are imbued with Tier III [Keen](Keen.md) on their attacks until the end of the round.
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>## <font color="#ee82ee">**Violet**</font>
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>**Keywords** - *[Thanomancy](Thanomancy%20Sphere.md), [Attack](Attack.md), [Economy](Economy.md), [Harm](Harm.md)*
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>**Color Effect** – If this attack defeats the target, they are instead slain outright and cannot be revived by any feature below 6th Level.
>
>---
>[!recite|no-i alt-co]+ ###### [Vital Surge](Vital%20Surge.md)
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>>[!infobox]
>>| <!-- --> | <!-- --> |
>>|-----------------|:-:|
>>|**Keywords**|*[Thanomancy](Thanomancy%20Sphere.md), [Heal](Heal.md)*|
>>|**Spherum**|Thanomancy|
>>|**Range**|30 ft.|
>>|**Target**|1 Ally|
>>|**Resolve**|None|
>>|**Duration**|Instantaneous|
>>|**Upkeep**|None|
>
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>The caster channels raw life energy into an ally in range, healing them for 4d10 Hit Points.
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>- **Spell Ascension** – For each point of Ascension, increase the healing by 1d10.
>
>
>## <font color="#5218fa">**Indigo**</font>
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>**Keywords** - *[Thanomancy](Thanomancy%20Sphere.md), [Heal](Heal.md)*
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>**Color Effect** – The caster may sacrifice Hit Points equal to half of their own maximum. If they do, this spell's healing also grants the target Temporary Hit Points equal to the amount healed.
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>## <font color="#0000ff">**Blue**</font>
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>**Keywords** - *[Thanomancy](Thanomancy%20Sphere.md), [Area](Area.md), [Heal](Heal.md)*
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>**Color Effect** – This spell may instead heal every ally within 15 ft. of the target for half the normal amount, rather than one ally for the full amount.
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>## <font color="#008000">**Green**</font>
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>**Keywords** - *[Thanomancy](Thanomancy%20Sphere.md), [Heal](Heal.md)*
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>**Color Effect** – This spell removes one Tier from all [afflictions](Affliction.md) the target is currently suffering from, and causes a patch of vibrant plant growth to sprout in a 5 ft. square adjacent to the target or caster, providing cover to allies who use it.
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>## <font color="#ffff00">**Yellow**</font>
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>**Keywords** - *[Thanomancy](Thanomancy%20Sphere.md), [Economy](Economy.md), [Heal](Heal.md)*
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>**Color Effect** – If the healed ally is at or below 0 Hit Points, this spell costs no Action Point to cast, and that ally goes first in the turn order on the next round.
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>## <font color="#ffa500">**Orange**</font>
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>**Keywords** - *[Thanomancy](Thanomancy%20Sphere.md), [Empower](Empower.md), [Heal](Heal.md), [Imbue](Imbue.md)*
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>**Color Effect** – If the healed ally is at or below 0 Hit Points, the healing total is doubled, and they are imbued with Tier IV [Blessed](Blessed.md), having been dragged back from the edge by sheer force of will.
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>## <font color="#ff0000">**Red**</font>
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>**Keywords** - *[Thanomancy](Thanomancy%20Sphere.md), [Heal](Heal.md)*
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>**Color Effect** – The healed target gains a bonus to their next Attack Roll equal to half the healing they received.
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>## <font color="#ee82ee">**Violet**</font>
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>**Keywords** - *[Thanomancy](Thanomancy%20Sphere.md), [Heal](Heal.md)*
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>**Color Effect** – This spell does not heal. Instead, a supernatural ward surrounds the target. The next instance of damage they would take is reduced by the amount this spell would have healed.