**[Home Page](Home%20Page.md) / [Prism](Prism.md) / [Prism Spells](Prism%20Spells.md)**
# Vital Surge <small>(3rd)</small>
>[!infobox]
>| <!-- --> | <!-- --> |
>|-----------------|:-:|
>|**Keywords**|*[Thanomancy](Thanomancy%20Sphere.md), [Heal](Heal.md)*|
>|**Spherum**|Thanomancy|
>|**Range**|30 ft.|
>|**Target**|1 Ally|
>|**Resolve**|None|
>|**Duration**|Instantaneous|
>|**Upkeep**|None|
The caster channels raw life energy into an ally in range, healing them for 4d10 Hit Points.
- **Spell Ascension** – For each point of Ascension, increase the healing by 1d10.
## <font color="#5218fa">**Indigo**</font>
**Keywords** - *[Thanomancy](Thanomancy%20Sphere.md), [Heal](Heal.md)*
**Color Effect** – The caster may sacrifice Hit Points equal to half of their own maximum. If they do, this spell's healing also grants the target Temporary Hit Points equal to the amount healed.
## <font color="#0000ff">**Blue**</font>
**Keywords** - *[Thanomancy](Thanomancy%20Sphere.md), [Area](Area.md), [Heal](Heal.md)*
**Color Effect** – This spell may instead heal every ally within 15 ft. of the target for half the normal amount, rather than one ally for the full amount.
## <font color="#008000">**Green**</font>
**Keywords** - *[Thanomancy](Thanomancy%20Sphere.md), [Heal](Heal.md)*
**Color Effect** – This spell removes one Tier from all [afflictions](Affliction.md) the target is currently suffering from, and causes a patch of vibrant plant growth to sprout in a 5 ft. square adjacent to the target or caster, providing cover to allies who use it.
## <font color="#ffff00">**Yellow**</font>
**Keywords** - *[Thanomancy](Thanomancy%20Sphere.md), [Economy](Economy.md), [Heal](Heal.md)*
**Color Effect** – If the healed ally is at or below 0 Hit Points, this spell costs no Action Point to cast, and that ally goes first in the turn order on the next round.
## <font color="#ffa500">**Orange**</font>
**Keywords** - *[Thanomancy](Thanomancy%20Sphere.md), [Empower](Empower.md), [Heal](Heal.md), [Imbue](Imbue.md)*
**Color Effect** – If the healed ally is at or below 0 Hit Points, the healing total is doubled, and they are imbued with Tier IV [Blessed](Blessed.md), having been dragged back from the edge by sheer force of will.
## <font color="#ff0000">**Red**</font>
**Keywords** - *[Thanomancy](Thanomancy%20Sphere.md), [Heal](Heal.md)*
**Color Effect** – The healed target gains a bonus to their next Attack Roll equal to half the healing they received.
## <font color="#ee82ee">**Violet**</font>
**Keywords** - *[Thanomancy](Thanomancy%20Sphere.md), [Heal](Heal.md)*
**Color Effect** – This spell does not heal. Instead, a supernatural ward surrounds the target. The next instance of damage they would take is reduced by the amount this spell would have healed.