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**[Hub](Hub.md) / [Verum](Verum.md)**
# Armies
### Combat Training
Combat training allows a soldier to specialize in certain forms of combat. Combat training increases a soldier's cost and upkeep.
- Aquatic (+150%)
- Mountaineer (150%)
- Survivalist (150%)
- Glorious (250%)
- Night Warfare (200%)
### Soldiers
| Type | Base Cost (Upkeep) | T2 Armaments | T3 Armaments | T4 Armaments | T5 Armaments |
|:-:|:-:|:-:|:-:|:-:|
| Knight | 500 GP (100 GP) | +600 GP (+30 GP) | +1000 GP (+50 GP) | +1500 GP (+125 GP) | +2500 GP (+400 GP) |
| Cavalry | 250 GP (50 GP) | +450 GP (+25 GP) | +700 GP (+35 GP) | +1000 GP (+75 GP) | +1500 GP (+125 GP) |
| Archer | 150 GP (15 GP) | +250 GP (+15 GP) | +400 GP (+20 GP) | +600 GP (+30 GP) | +800 GP (+40 GP) |
| Infantry | 100 GP (10 GP) | +200 GP (+10 GP) | +350 GP (+15 GP) | +450 GP (+20 GP) | +650 GP (+30 GP) |
### Ancillary
| Type | Cost (Upkeep) |
|:-:|:-:|
| Arcane | 100 x Max Spell Level (20%) |
| Divine | 100 x Max Spell Level (20%) |
### Specialists
| Type | Cost (Upkeep) |
|:-:|:-:|
| Assassin | 300 GP (???) |
| Spy | 300 GP (20%) |
| Engineer | 1000 GP (10%) |