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**[Hub](Hub.md) / [Verum](Verum.md) / [Astral Sea](Astral%20Sea.md) / [Rentoss Nebula](Rentoss%20Nebula.md) / [Angels](Angels.md)**
# Absolute Territory
|Angels|Location|Absolute Territory|Effects|
|:-:|:-:|:-:|:-:|
|[Biitorn, the Navigator](Biitorn,%20the%20Navigator.md)|Olstwitz|Movement of the Stars|All enemies can only move in one cardinal direction and may only move up to 15ft. This ignores changes to their movement. They must still be able to move. Teleportation must be 15ft and follows the directions above.|
|[Dold, the Deep Lord](Dold,%20the%20Deep%20Lord.md)|Olstwitz|Crushing Blows|At the start of each creature's turn it takes 2d6 points of pressure damage. This is an Absolute effect. This damage increases by 1d6 at the start of each round.|
|[Sheen, the Vengeful Scorn](Sheen,%20the%20Vengeful%20Scorn.md)|Olstwitz|Eye for an Eye| Whenever Sheen is damaged all creatures in the territory take a quarter of the damage.|
|[Exeptic, the Slow Death](Exeptic,%20the%20Slow%20Death.md)|The Broken Bazaar|Withering Death|At the start of an enemies turn in this territory, take 10 damage per -1 of any penalty they are suffering from. This is cumulative between all penalties, this damage is bleed damage. This bleed damage is Absolute.|
|[Guun, the Deal Maker](Guun,%20the%20Deal%20Maker.md)|The Broken Bazaar| Decisions, Decisions |At the start of any enemies turn, must choose a single action they cannot use. This is chosen from basic action types.|
|[Maelenkine, the Altruist](Maelenkine,%20the%20Altruist.md)|The Broken Bazaar|Endless Charity| Whenever an enemy deals damage to one of that enemy's allies, Maelenkine gains a point of Ascendance. At 40 Ascendance, all enemies must make a DC 40 Constitution Save or die.|
|[Hextremormere, the Disc of Deletion](Hextremormere,%20the%20Disc%20of%20Deletion.md)|Duuldaran|Rising Destruction|As Hex deals damage, all Hex's damage is is increased by 10 damage. This lasts for 1 round.|
|[Jillie, the Rain Maiden](Jillie,%20the%20Rain%20Maiden.md)|Duuldaran|Endless Rain|At the start of each creatures turn, they are healed for 10 hitpoints and Jillie is healed for 10 hitpoints. A creature does not heal from this effect if it is bleeding.|
|[Ssesspark, the Molten Core](Ssesspark,%20the%20Molten%20Core.md)|Duuldaran|Molten Vengeance|Whenever an ally would die within the territory, all enemies in the territory takes damage equal to it's molten favor.|
|[Dark, the What Is](Dark,%20the%20What%20Is.md)|Oasis|Shared Life|Takes damage whenever its counterpart takes damage. Healed when counterpart is healed. Its HP counts as the percentage of either of their choice for any relevant effect.|
|[Light, the What Could Be](Light,%20the%20What%20Could%20Be.md)|Oasis|Shared Life|Takes damage whenever its counterpart takes damage. Healed when counterpart is healed. Its HP counts as the percentage of either of their choice for any relevant effect.|
|[Menzzozorazan, the Thought Weaver](Menzzozorazan,%20the%20Thought%20Weaver.md)|Oasis|Grand Telepathy|Can read all thoughts in territory, **Ultimate** bypass.|
|[Redare, the Shifting Veil](Redare,%20the%20Shifting%20Veil.md)|Oasis|Confusing Steps|At the end of each creatures turn within this territory, that creature is teleported to a random square. This is an absolute effect and ignores spells like blink, displacement and bards escape.|
|[Vezin, the Covetous One](Vezin,%20the%20Covetous%20One.md)|Oasis|MINE MINE MINE|Whenever an enemy casts a beneficial spell on another creature, Vezin may benefit from this, or she may give this benefit to an ally of her choice. In addition, whenever an enemy would be healed, Vezin is also healed. Whenever an ability that grants an action, state, attack or effect, Vezin can also gain this effect.|
|[Giultarius, the Pitiless Judge](Giultarius,%20the%20Pitiless%20Judge.md)|Magiskcam|Prison of Ages|At the start of the first party member’s turn, all of us must decide which of us in caught in a stasis. This is an **Ultimate** effect. Stasis prevents line of effect. Cohorts and allies cannot be selected.|
|[Hadrian, the Warrior’s Courage](Hadrian,%20the%20Warrior’s%20Courage.md)|Magiskcam|Rising Threat|At the start of each of Hadrian's turn, his critical threat range increases by 1. Enemies cannot critically hit within this territory.|
|[Horus, the Golden Ambition](Horus,%20the%20Golden%20Ambition.md)|Magiskcam| Financial Stability |All enemy creatures share the same HP pool as one. Maximum hit points cannot change once the fight begins.|
|[Hades, the Arch Angel](Hades,%20the%20Arch%20Angel.md)|Quard|The Underworld|Once a character has died it cannot be brought back to life, while in the territory, in addition Hades recharges his auto resurrection.|