<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> **[Home Page](Home%20Page.md) / [Verum](Verum.md) / [Corvanis](Corvanis.md) / [Armory](Armory%20(Corvanis).md) / [Crafting](Crafting%20(Corvanis).md)** # Magical Tattoos A crafting method where the user imparts magical ink into their skin to give various properties. Requires [Imprint Tattoos](Imprint%20Tattoos.md) [Feat](Feats.md). A character may only have 3 magical tattoos on their body at any one time, and the tattoos must be at least somewhat visible to function (they cannot be fully covered). Tattoos add constant [Exposure](Exposure.md) equal to the Tier of the tattoo, which is determined by certain factors. Additionally, spells cast in this way use the imprinted character's Constitution modifier as the casting statistic. _(The DM has final say in what the actual effects of the tattoo are.)_ Magical Tattoos are comprised of 4 different pieces: Design, Ink, Base Spell, Body Location. <br> ### Crafting Details <br> >[!Columns| 3 no-t n-th] > >>[!recite|no-i]+ ###### <font color="#8555d5"><font size="+1">Design</font></font> >> >>| <!-- --> | <!-- --> | >>|:--------- |:---------------------:| >>| **Shape** | **Application** | >>| Geometric | Spell Storage | >>| Tribal | Combat application | >>| Script | Triggered application | > >>[!recite|no-i]+ ###### <font color="#8555d5"><font size="+1">Ink</font></font> >> >>| <!-- --> | <!-- --> | >>|:-------- |:-------------------------------:| >>| **Tier** | **Component** | >>| Tier 1 | [Silver Salt](Silver%20Salt.md) | > >>[!recite|no-i]+ ###### <font color="#8555d5"><font size="+1">Body Locations</font></font> >> >>| <!-- --> | <!-- --> | >>|:------------ |:-------------------------------------------------------------:| >>| **Location** | **Focus** | >>| Face/Head | Deals with senses and mental applications | >>| Hand | Deals with direct spell casting | >>| Arm | Deals with application of spell casting through wielded items | >>| Chest | Deals with offensive aura effects | >>| Back | Deals with defensive aura effects | >>| Leg | Deals with utility aura effects | >>| Ankle | Deals with movement and balance effects | --- # Basic Tattoo Recipes <br> >[!Columns| 2 no-t n-th] > >>[!recite|no-i]+ # <font color="#8555d5"><font size="+1">[Hand of the Efreet](Hand%20of%20the%20Efreet.md)</font></font> <font color="D5DFE3"><font size="-1">( Constant Exposure - 1 )</font></font> >> >>>[!infobox] >>>|<!-- -->|<!-- -->| >>>|:--|:-:| >>>|Design|Tribal| >>>|Ink|[Silver Salt](Silver%20Salt.md)| >>>|Location|Arm| >>>|Spell|[Burning Hands](Burning%20Hands.md)| >> >><br> >> >>The first Critical Hit with a weapon the imprinted makes in each combat causes the imprinted to cast the spell [Burning Hands](Burning%20Hands.md) as a Bonus Action. > >>[!recite|no-i]+ # <font color="#8555d5"><font size="+1">[Healing Hand](Healing%20Hand.md)</font></font> <font color="D5DFE3"><font size="-1">( Constant Exposure - 1 )</font></font> >> >> >>>[!infobox] >>>|<!-- -->|<!-- -->| >>>|:--|:-:| >>>|Design|Geometric| >>>|Ink|[Silver Salt](Silver%20Salt.md)| >>>|Location|Hand| >>>|Spell|[Cure Wounds](Cure%20Wounds.md)| >> >><br> >> >>The first time the imprinted would be Critically Hit each combat, they are healed by the [Cure Wounds](Cure%20Wounds.md) Spell. > >>[!recite|no-i]+ # <font color="#8555d5"><font size="+1">[Neva’s Disk](Neva’s%20Disk.md)</font></font> <font color="D5DFE3"><font size="-1">( Constant Exposure - 1 )</font></font> >> >>>[!infobox] >>>|<!-- -->|<!-- -->| >>>|:--|:-:| >>>|**Design**|Geometric| >>>|**Ink**|[Silver Salt](Silver%20Salt.md)| >>>|**Location**|Hand| >>>|**Spell**|[Shield](Shield.md)| >> >><br> >> >>The imprinted can cast the [Shield](Shield.md) Spell once per Long Rest. > >>[!recite|no-i]+ # <font color="#8555d5"><font size="+1">[The Stone Hand](The%20Stone%20Hand.md)</font></font> <font color="D5DFE3"><font size="-1">( Constant Exposure - 2 )</font></font> >> >>>[!infobox] >>>|<!-- -->|<!-- -->| >>>|:--|:-:| >>>|Design|Script| >>>|Ink|[Silver Salt](Silver%20Salt.md)| >>>|Location|Hand| >>>|Spell|Summon Stone Hand| >> >><br> >> >>The imprinted can use the at-will Reaction "Summon Stone Hand". >> >>Whenever an enemy would attack you in melee, you may use your Reaction to attempt to shove that enemy away with a "Summon Stone Hand". This magical effect pushes the opposing creature away in an Opposed Athletics check. You may use your Performance check instead of your Athletics check in this challenge. <br> ### Other Recipes <br> >[!recite|no-i]+ # <font color="#8555d5"><font size="+1">[Beast Speech](Beast%20Speech.md)</font></font> <font color="D5DFE3"><font size="-1">( Constant Anarchy - 2 )</font></font> > >>[!infobox] >>|<!-- -->|<!-- -->| >>|:--|:-:| >>|Design|Geometric| >>|Ink|[Silver Salt](Silver%20Salt.md)| >>|Location|Face / Head| >>|Spell|Beast Speech| > ><br> > >The imprinted can at-will speak to and understand any creature with a Chaotic Alignment.