<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> **[Home Page](Home%20Page.md) / [Verum](Verum.md) / [Corvanis](Corvanis.md) / [Armory](Armory%20(Corvanis).md) / [Crafting](Crafting%20(Corvanis).md) / [Smithing](Smithing%20(Corvanis).md) / [Enchantments](Enchantments%20(Corvanis).md)** # Bloodsong >[!infobox] >|<!-- -->|<!-- -->| >|---|---| >|***Tier***|?| >|***Constant Exposure***|?| Whenever an enemy would take Bleed damage, Bloodsong gains a point of Chord. Whenever Chord reaches 10 or more, the wielder may activate a [Bard Song](Song%20Selection.md) they know of as an action. The wielder must be capable of using [Bard Song](Song%20Selection.md) through a Class Feature.