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# Alchemist Fire
> [!infobox]
> ![[Alchemist's Fire.png|cover ws-med]]
># <small>Basic Information</small>
>| <!-- --> | <!-- --> |
>|-----------------|:-:|
>| Type | Bomb |
>| Rarity | ? |
>| Value | 50g |
>| Weight | ½ lb |
This sticky, adhesive fluid ignites when exposed to air.
As an Action, this flask can be thrown up to 20 ft., shattering it on impact in a 10 ft. radius. All targets in the area must make a Dexterity Saving Throw or suffer **1d6** Fire damage at the start of each of their turns.
A creature can end this damage by using its Action to make a Dexterity check to extinguish the flames.