<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script>
**[Home Page](Home%20Page.md) / [Verum](Verum.md) / [Corvanis](Corvanis.md) / [Armory (Corvanis)](Armory%20(Corvanis).md) / [Armor (Corvanis)](Armor%20(Corvanis).md)**
# Guard Up
When you use the [Dodge](Dodge.md) action, double this shield’s [Rating](Rating.md) for as long as you are dodging. (This counts as a [Brace](Brace.md) shield for game effects, but not cover.)