<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> > [!infobox] > # The Misted Lands > ![[<% tp.file.title %>.png|cover hm-sm]] > ###### <small>Map by ???</small> >--- >###### Location >| <!-- -->| <!-- -->| >|:-:|---| >|Place|[Corvanis](Corvanis.md), [Verum](Verum.md)| > --- > ###### Appearances >| <!-- -->| <!-- -->| >|:-:|:-:| >||| >--- >###### Notable Points >| <!-- --> | <!-- --> | >|:-:|:-:| >| Laws | ? | >| Trade | ? | >| Religion | ? | **[Home Page](Home%20Page.md) / [Verum](Verum.md) / [Corvanis](Corvanis.md) / [Corvanis Regions](Corvanis%20Regions.md)** # The Misted Lands The Misted Lands is filled with dense jungles and verdant life. It is also home to the elves of Corvanis. The Church of Mytheria was never able to find a foothold into the Misted Lands during its 500 year rule. As a result, the Misted Lands is considered a sanctuary for those that consider themselves apostates. However, even here there are politics and rules that must be followed. There are three major druidic factions that govern the Misted Lands. Each of the three circles have different requirements, castes, and belief structures. ### Notable Locations - [Cathair na Gloine, the City of Glass](The%20City%20of%20Glass.md) - [Doras na Biotaille, the City of Spirits](The%20City%20of%20Spirits.md) - [Oilean Draiochta, the Isle of Mana](The%20Isle%20of%20Mana.md) ### Roles - [Magic](Verum/Continents/Corvanis/Character%20Creation/Roles/Magic/Magic.md): Gain +2 Permanent [Exposure](Exposure.md) – Increase all spell DCs by 1. - [Martial](Verum/Continents/Corvanis/Character%20Creation/Roles/Martial/Martial.md): Gain +1 Permanent [Exposure](Exposure.md) – Your [Weapon Specialization](Weapon%20Specialization.md)’s damage is now Force damage. In addition, [Battle Hardened](Verum/Continents/Corvanis/Character%20Creation/Roles/Martial/Role%20Features/Battle%20Hardened.md) applies to Magic damage instead of Physical damage. - [Mundane](Verum/Continents/Corvanis/Character%20Creation/Roles/Mundane/Mundane.md): Gain +1 Permanent [Exposure](Exposure.md) – Whenever an ally would Channel magic, you gain temporary hit points equal to their character level. (This does not stack with itself) - [Wanderer](Wanderer.md): Gain +1 Permanent [Exposure](Exposure.md) - You have advantage on all Saving Throws against magical effects.