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> [!infobox]
> # The Razor Cliffs
> ![[<% tp.file.title %>.png|cover hm-sm]]
> ###### <small>Map by ???</small>
>---
>###### Location
>| <!-- -->| <!-- -->|
>|:-:|---|
>|Place|[Corvanis](Corvanis.md), [Verum](Verum.md)|
> ---
> ###### Appearances
>| <!-- -->| <!-- -->|
>|:-:|:-:|
>|||
>---
>###### Notable Points
>| <!-- --> | <!-- --> |
>|:-:|:-:|
>| Laws | ? |
>| Trade | ? |
>| Religion | ? |
**[Home Page](Home%20Page.md) / [Verum](Verum.md) / [Corvanis](Corvanis.md) / [Corvanis Regions](Corvanis%20Regions.md)**
# The Razor Cliffs
The Razor Cliffs are named after the sharp shale rocks broken and twisted along its coastline. The coast itself is unforgiving with very few places to berth and dock. The Razor Cliffs are home to three cities that are legendary for their warriors and indeed equally as such for their aggression. Gwen’s Gambit, Edgington, and Lafet have long since fought each other as rivals along the sacred stones at the center of the cliffs. However, their ancient traditions and subsequent service to the Church of Mytheria were halted by a singular tower that seemed to appear out of nowhere. The Wayward Tower emanated a storm of terrible magic, not of demonic corruption, but of the undead. Corpses walked and rose from the strange murky marsh around the tower and pushed out among the Razor Cliffs. In the modern day of Corvanis, the three cities along with an alliance with the Church have dedicated themselves to the scientific study and the defeat of the undead menace. However, the Wayward Tower still remains unconquered. Its power not to be toyed with.
### Notable Locations
- [Edgington](Edgington.md)
- [Gwen's Gambit](Gwen's%20Gambit.md)
- [The Wayward Tower](The%20Wayward%20Tower.md)
### Roles
- [Magic](Verum/Continents/Corvanis/Character%20Creation/Roles/Magic/Magic.md): If you have 3 or more [Exposure](Exposure.md), whenever you cast a damaging spell, it causes Bleed damage equal to your current [Exposure](Exposure.md).
- [Martial](Verum/Continents/Corvanis/Character%20Creation/Roles/Martial/Martial.md): When adjacent to 3 or more enemies, gain a +2 to attack rolls.
- [Mundane](Verum/Continents/Corvanis/Character%20Creation/Roles/Mundane/Mundane.md): When adjacent to 3 or more enemies, gain a +2 to AC.
- [Wanderer](Wanderer.md): When aiding a skill check, you may aid your entire party, as long as they are within 20 ft.