<!-- Google tag (gtag.js) --> <script async src="https://www.googletagmanager.com/gtag/js?id=G-G26W6267FY"></script> <script> window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'G-G26W6267FY'); </script> **[Home Page](Home%20Page.md) / [Verum](Verum.md) / [Corvanis](Corvanis.md) / [Classes](Verum/Continents/Corvanis/Character%20Creation/Classes/Classes.md) / [Prestige Classes](Prestige%20Classes.md) / [Bayou Bouncer](Bayou%20Bouncer.md)** # Swift and Strong Whenever you wield a [versatile](Verum/Continents/Corvanis/Items/Armory/Definitions/Weapon%20Properties/Versatile.md) weapon, you may add your Strength and Dexterity modifiers together to determine attack statistics. (Attack, damage, [heft](Heft.md), etc.)