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**[Hub](Hub.md) / [Verum](Verum.md) / [Races](Verum/Races/Races.md)**
>[!infobox|n-th wtiny]
>###### <font size="+2">[[Genasi.webp|Genasi]]</font>
>![[Genasi.webp|cover hm-sm p+tc]]
> #### Statistics
>| <!-- -->| <!-- -->|
>|:-:|:--|
>|Type|[Planetouched](Verum/Races/Planetouched/Planetouched.md) Humanoid|
>|Size|Medium|
>|ASI|<small>- +2 Constitution<br>One of the following, depending on origin:<br>- +1 Dexterity<br>- +1 Strength<br>- +1 Intelligence<br>- +1 Wisdom</small>|
>|Speed|30 ft.|
>#### General Info
>| <!-- -->| <!-- -->|
>|:-:|---|
>|Lifespan|~120 Years|
>|Languages|<small>- Common<br>One of the following, depending on origin:<br>- [Aquan](Aquan.md)<br>- [Auran](Auran.md)<br>- [Ignan](Ignan.md)<br>- [Terran](Terran.md)</small>
>|Homeland| [Kalkatesh](Kalkatesh.md), [[Verum]]|
>|Deity| - |
>#### Average Apperance
>| <!---->| <!-- -->|
>|:-:|:-:|
>|Height|Variable|
>|Weight|Variable|
>|Physique|Variable|
>|Coloring|Variable|
# Genasi
A genasi is a mortal born with a confluence of elemental power within their blood. These creatures can result from a union of mortal and elemental flesh, such occurrences are far rarer do to the often times incompatible anatomy with elemental beings. More often than not these occurrences appear due to proximity to a place of power, normally of nature or sometimes a rift between the planes torn by rampant magic.
### As a playable race
Genasi are a standard playable race in [Verum](Verum.md).
#### Kalkatesh
All Genasi share the following traits:
> |<!-- -->|<!-- -->|
> |---|---|
> |**Ability Scores** |+2 CON|
> |**Size**|Genasi are as varied as their mortal parents but are generally built like humans, standing anywhere from 5 feet to over 6 feet tall. Your size is Medium.|
> |**Speed**|30 feet.|
> |**Age**|Genasi mature at about the same rate as humans and reach adulthood in their late teens. They live somewhat longer than humans do, up to 120 years.|
> |**Alignment**|Independent and self-reliant, genasi tend toward a neutral alignment.|
Additionally, a Genasi gains the following traits depending on their ancestry:
>>[!Column|flex s-t ttl-c no-i] <font color="#8555d5"><font size="+1">***Ancestry***</font></font>
>
>>[!recite|no-i]+ ###### ***Air Genasi***
|<!-- -->|<!-- -->|
|---|---|
|**Ability Scores** |+1 DEX|
|**Unending Breath**|You can hold your breath indefinitely while you're not incapacitated.|
|**Mingle with the Wind**|You can cast the levitate spell once with this trait, requiring no material components, and you regain the ability to cast it this way when you finish a long rest. Constitution is your spellcasting ability for this spell.|
|**Seal of Air**|You gain a fly speed of 30ft. If you should deal lightning damage, the damage is increased by 2, this applies only once per source.|
|**Languages**|You can speak, read, and write Common and [Auran](Auran.md).|
>
>>[!recite|no-i]+ ###### ***Earth Genasi***
|<!-- -->|<!-- -->|
|---|---|
|**Ability Scores** |+1 STR|
|**Earth Walk**|You can move across difficult terrain without it affecting you as long as it is from a ground based source.|
|**Merge with Stone**|You can cast the pass without trace spell once with this trait, requiring no material components, and you regain the ability to cast it this way when you finish a long rest. Constitution is your spellcasting ability for this spell.|
|**Seal of Earth**|You gain a burrow speed of 30ft. If you should deal acid damage, the damage is increased by 2, this applies only once per source.|
|**Languages**|You can speak, read, and write Common and [Terran](Terran.md).|
>
>>[!recite|no-i]+ ###### ***Fire Genasi***
|<!-- -->|<!-- -->|
|---|---|
|**Ability Scores** |+1 INT|
|**[Darkvision](Corvanis/Spells/General%20Spells/2nd%20Level/Darkvision.md)**|You can see in [Dim Light](Dim%20Light.md) within 60 feet of you as if it were [Bright Light](Bright%20Light.md), and in darkness as if it were [Dim Light](Dim%20Light.md). You cannot discern color in darkness, only shades of grey.|
|**Resistance**|You have resistance to fire damage.|
|**Reach to the Blaze**|You know the produce flame cantrip. Once you reach 3rd level, you can cast the burning hands spell once with this trait as a 1st-level spell, and you regain the ability to cast it this way when you finish a long rest. Constitution is your spellcasting ability for these spells.|
|**Seal of Fire**|You increase your walking speed by 30. If you should deal fire damage, the damage is increased by 2, this applies only once per source.|
|**Languages**|You can speak, read, and write Common and [Ignan](Ignan.md).|
>
>>[!recite|no-i]+ ###### ***Water Genasi***
|<!-- -->|<!-- -->|
|---|---|
|**Ability Scores** |+1 WIS|
|**Cold Resistance**|You have resistance to cold damage.|
|**Amphibious**|You can breathe air and water.|
|**Swim**|You have a swimming speed of 30 feet.|
|**Call to the Wave**|You know the shape water cantrip. When you reach 3rd level, you can cast the create or destroy water spell as a 2nd-level spell once with this trait, and you regain the ability to cast it this way when you finish a long rest. Constitution is your spellcasting ability for these spells.|
|**Seal of Water**|Your swim speed is increased by 30ft. If you should deal cold damage, the damage is increased by 2, this applies only once per source.|
|**Languages**|You can speak, read, and write Common and [Aquan](Aquan.md).|
#### Corvanis
In Corvanis, Genasi gain different effects due to a different Character Creation system. For more information, see the [Planetouched](Verum/Races/Planetouched/Planetouched.md) page.
### Player Characters
##### Water Genasi:
- [Eustace](Eustace%20Bellbawls.md)